Garment design based on 3D sketches

被引:0
|
作者
Zhong Yue-qi [1 ]
机构
[1] Donghua Univ, Coll Text, Shanghai 200051, Peoples R China
来源
PROCEEDINGS OF 2009 INTERNATIONAL TEXTILE SCIENCE AND TECHNOLOGY FORUM | 2010年
关键词
fit; 3D garment; 3D body; 3D sketches; surface reconstruction;
D O I
暂无
中图分类号
TB3 [工程材料学]; TS1 [纺织工业、染整工业];
学科分类号
0805 ; 080502 ; 0821 ;
摘要
A 3D sketching method to draw the silhouette of the 3D garment directly on the manikin has bean proposed. The following 3D surface is generated from a bumped collision patch in terms of the boundary of the 3D sketches. The shape adjustment is performed through a traditional FFD (Free Form Deformation) followed by a global curvature suppressing based on Loop's surface subdivision. The resulting surface can be employed as the prototype in designing tight-fit and fit shape of 3D garment reconstruction.
引用
收藏
页码:456 / 461
页数:6
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