French validation of a scale evaluating Internet Gaming Disorder: the Internet Gaming Disorder-20

被引:2
|
作者
Plessis, Cedric [1 ]
Altintas, Emin [1 ]
Romo, Lucia [2 ]
Guerrien, Alain [1 ]
机构
[1] Univ Lille, ULR 4072, PSITEC Psychol Interact Temps Emot Cognit, F-59000 Lille, France
[2] Paris Nanterre Univ, EA CLIPSYD 4430, UFR SPSE, Nanterre, France
关键词
Internet Gaming Disorder; jeux video en ligne; modele en six composantes; usage problematique; addiction aux jeux video; internet gaming disorder; online video games; six components model; problematic use; video game addiction; COGNITIVE-BEHAVIORAL MODEL; COMPONENTS MODEL; FIT INDEXES; VIDEO GAMES; ADDICTION; ONLINE; SELF; EVOLUTION; PLAY;
D O I
10.1177/0706743721990796
中图分类号
R749 [精神病学];
学科分类号
100205 ;
摘要
Background: The study aims to validate an online video game problematic use (Internet Gaming Disorder or IGD) scale in French language: the IGD-20. IGD-20 has been elaborated considering the discussion about the etiology of the IGD, which was included in the section III of the DSM-5. The IGD-20 is composed of 20 items split in six components based on the six components model of addiction from Griffiths. Methods: A total of 166 online video game players were recruited on specialized forums, playing 21.9 hours per week. The French version of the IGD-20 was validated through a confirmatory factor analysis via structural equation modeling (SEM). Result: The French version of the IGD-20 showed a good validity and a six-factor structure (salience, mood modification, tolerance, withdrawal symptoms, conflict and relapse) (RMSEA = 0.063 [0.049; 0,077], CFI = 0.912, TLI = 0.909). Conclusion: The validation of a French scale such as the IGD-20 shows some interest for the French-speaking population, including therapists who could use this scale to investigate the IGD-20 more precisely and for people with IGD-20 who could benefit from a more refined support.
引用
收藏
页码:1051 / 1058
页数:8
相关论文
共 50 条
  • [41] Binge Gaming: A potential predictive concept for Internet gaming disorder
    Gatineau, Catherine
    Dufour, Magali
    Tremblay, Joel
    Martin, Nadine Blanchette
    Ferland, Francine
    [J]. JOURNAL OF BEHAVIORAL ADDICTIONS, 2022, 11 : 258 - 258
  • [42] Neurophysiological reactivity to gaming related cues in Internet gaming disorder
    Choi, Jung-Seok
    Kim, Bomi
    Lee, Jiyoon
    Park, Minkyung
    Choi, Aruem
    Chung, Sunju
    [J]. JOURNAL OF BEHAVIORAL ADDICTIONS, 2019, 8 : 181 - 182
  • [43] Internet gaming disorder should qualify as a mental disorder
    King, Daniel L.
    Delfabbro, Paul H.
    Potenza, Marc N.
    Demetrovics, Zsolt
    Billieux, Joel
    Brand, Matthias
    [J]. AUSTRALIAN AND NEW ZEALAND JOURNAL OF PSYCHIATRY, 2018, 52 (07): : 615 - 617
  • [44] Internet gaming disorder does not qualify as a mental disorder
    Dullur, Pravin
    Starcevic, Vladan
    [J]. AUSTRALIAN AND NEW ZEALAND JOURNAL OF PSYCHIATRY, 2018, 52 (02): : 110 - 111
  • [45] Validation of the Chinese Version of the Revised Internet Gaming Cognition Scale among Adolescents in China: Maladaptive Cognitions as Potential Determinants of Internet Gaming Disorder
    Yu, Yanqiu
    Mo, Phoenix Kit-han
    Zhang, Jianxin
    Li, Jibin
    Lau, Joseph Tak-fai
    [J]. INTERNATIONAL JOURNAL OF ENVIRONMENTAL RESEARCH AND PUBLIC HEALTH, 2020, 17 (01)
  • [46] Investigating the psychometric properties of a scale assessing Internet Gaming Disorder
    Finseras, Turi Reiten
    Torsheim, Torbjorn
    Pallesen, Stale
    Mentzoni, Rune
    Krossbakken, Elfrid
    Molde, Helge
    [J]. JOURNAL OF BEHAVIORAL ADDICTIONS, 2017, 6 : 14 - 14
  • [47] The psychometric properties of the Chinese version internet gaming disorder scale
    Lei, Wei
    Liu, Kezhi
    Zeng, Zhen
    Liang, Xuemei
    Huang, Chaohua
    Gong, Ke
    He, Wenying
    Xiang, Bo
    Zhang, Jin
    Zheng, Xiaojiao
    Chen, Jing
    [J]. ADDICTIVE BEHAVIORS, 2020, 106
  • [48] Network Structures of Internet Gaming Disorder and Gaming Disorder: Symptom Operationalization Causes Variation
    Adamkovic, Matus
    Martoncik, Marcel
    Karhulahti, Veli-Matti
    Ropovik, Ivan
    [J]. PSYCHOLOGY OF ADDICTIVE BEHAVIORS, 2023,
  • [49] Gaming-contingent self-worth, gaming motivation, and Internet Gaming Disorder
    Beard, Charlotte L.
    Wickham, Robert E.
    [J]. COMPUTERS IN HUMAN BEHAVIOR, 2016, 61 : 507 - 515
  • [50] INTERNET GAMING DISORDER OR INTERNET ADICTION? A PLEA FOR CONCEPTUAL CLARITY
    Schimmenti, Adriano
    Caretti, Vincenzo
    La Barbera, Daniele
    [J]. CLINICAL NEUROPSYCHIATRY, 2014, 11 (3-5): : 145 - 146