Gamification Ecosystems in Engineering Education

被引:0
|
作者
Minovic, Miroslav [1 ]
Garcia-Penalvo, Francisco J. [2 ]
Kearney, Nick [3 ]
机构
[1] Univ Belgrade, Sch Business Adm, Jove Ilica 154, Belgrade 11000, Serbia
[2] Univ Salamanca, Comp Sci & Automat Dept, Fac Ciencias, Plaza Caidos S-N, E-37008 Salamanca, Spain
[3] Andamio Educ & Technol SL, Avda Europa10, Valencia 46190, Spain
关键词
D O I
暂无
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
引用
收藏
页码:308 / 309
页数:2
相关论文
共 50 条
  • [41] Gamification of Software Engineering Curriculum
    Uskov, Vladimir
    Sekar, Bhuvana
    2014 IEEE FRONTIERS IN EDUCATION CONFERENCE (FIE), 2014, : 674 - 681
  • [42] An Architecture for Software Engineering Gamification
    Oscar Pedreira
    Félix García
    Mario Piattini
    Alejandro Cortinas
    Ana Cerdeira-Pena
    Tsinghua Science and Technology, 2020, 25 (06) : 776 - 797
  • [43] An Architecture for Software Engineering Gamification
    Pedreira, Oscar
    Garcia, Felix
    Piattini, Mario
    Cortinas, Alejandro
    Cerdeira-Pena, Ana
    TSINGHUA SCIENCE AND TECHNOLOGY, 2020, 25 (06) : 776 - 797
  • [44] A new approach to Gamification in engineering education: the Learner-Designer Approach to Serious Games
    Paciarotti, Claudia
    Bertozzi, Gabriele
    Sillaots, Martin
    EUROPEAN JOURNAL OF ENGINEERING EDUCATION, 2021, 46 (06) : 1092 - 1116
  • [45] Innovation ecosystems in engineering education: From local experiences to a vision of the future
    Federal University of Rio Grande do Sul , Brazil
    不详
    不详
    不详
    不详
    Annu. Conf. Expo.Inst. Ind. Eng., 1600, (1412-1418):
  • [46] The Dark Side of Gamification: An Overview of Negative Effects of Gamification in Education
    Toda, Armando M.
    Valle, Pedro H. D.
    Isotani, Seiji
    HIGHER EDUCATION FOR ALL: FROM CHALLENGES TO NOVEL TECHNOLOGY-ENHANCED SOLUTIONS, 2018, 832 : 143 - 156
  • [47] Urban Gamification in Architecture Education
    Fonseca, David
    Villagrasa, Sergi
    Navarro, Isidro
    Redondo, Ernest
    Valls, Francesc
    Sanchez, Albert
    RECENT ADVANCES IN INFORMATION SYSTEMS AND TECHNOLOGIES, VOL 3, 2017, 571 : 335 - 341
  • [48] The use of gamification in distance education
    Para, Anna
    E-MENTOR, 2021, (01): : 21 - 29
  • [49] Integration of gamification technology in education
    Kayimbasioglu, Dervis
    Oktekin, Bora
    Haci, Huseyin
    12TH INTERNATIONAL CONFERENCE ON APPLICATION OF FUZZY SYSTEMS AND SOFT COMPUTING, ICAFS 2016, 2016, 102 : 668 - 676
  • [50] Effectiveness of Gamification in Undergraduate Education
    Sousa-Vieira, M. E.
    Ferreira-Pires, O.
    Lopez-Ardao, J. C.
    Fernandez-Veiga, M.
    CSEDU: PROCEEDINGS OF THE 13TH INTERNATIONAL CONFERENCE ON COMPUTER SUPPORTED EDUCATION - VOL 1, 2021, : 376 - 385