Involving Teachers in the Educational Video Games Design Process

被引:0
|
作者
Padilla-Zea, Natalia [1 ]
Gutierrez Vela, Francisco L. [1 ]
Medina-Medina, Nuria [1 ]
Gonzalez, Carina [2 ]
机构
[1] Univ Granada, Software Engn Dept, E-18071 Granada, Spain
[2] Univ La Laguna, Engn Syst & Automat Dept, Tenerife 28204, Spain
关键词
D O I
10.5220/0004604401520157
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Teachers usually have problems to find games properly designed to teach their subjects since the ones included in textbooks are not fun enough to catch the students' attention. They would like those games to be as fun as the ones which students play at home. The main problem is that designing an educational game is complex and people with different goals are involved. In order to allow teachers to participate in the educational video games design process more easily, we here present an approach with which teachers are able to describe the contents they want to include in the game. This educational contents organization eases the latter design of video games' challenges and allows relating both levels in order to obtain an approximate mark of the learning achieved.
引用
收藏
页码:152 / 157
页数:6
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