Detail-preserved real-time hand motion regression from depth

被引:5
|
作者
Fan, Qing [1 ]
Shen, Xukun [1 ]
Hu, Yong [2 ]
机构
[1] Beihang Univ, State Key Lab Virtual Real Technol & Syst, Beijing, Peoples R China
[2] Beihang Univ, Sch New Media Art & Design, Beijing, Peoples R China
来源
VISUAL COMPUTER | 2018年 / 34卷 / 09期
基金
国家科技攻关计划;
关键词
Hand tracking; Deep convolutional network; Skeleton alignment; Detail preserving; Virtual reality; POSE ESTIMATION;
D O I
10.1007/s00371-018-1546-2
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This paper aims to address the very challenging problem of efficient and accurate hand tracking from depth sequences, meanwhile to deform a high-resolution 3D hand model with geometric details. We propose an integrated regression framework to infer articulated hand pose, and regress high-frequency details from sparse high-resolution 3D hand model examples. Specifically, our proposed method mainly consists of four components: skeleton embedding, hand joint regression, skeleton alignment, and high-resolution details integration. Skeleton embedding is optimized via a wrinkle-based skeleton refinement method for faithful hand models with fine geometric details. Hand joint regression is based on a deep convolutional network, from which 3D hand joint locations are predicted from a single depth map, then a skeleton alignment stage is performed to recover fully articulated hand poses. Deformable fine-scale details are estimated from a nonlinear mapping between the hand joints and per-vertex displacements. Experiments on two challenging datasets show that our proposed approach can achieve accurate, robust, and real-time hand tracking, while preserve most high-frequency details when deforming a virtual hand.
引用
收藏
页码:1145 / 1154
页数:10
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