A Training-free Classification Framework for Textures, Writers, and Materials

被引:13
|
作者
Timofte, Radu [1 ]
Van Gool, Luc [1 ]
机构
[1] Cathol Univ Leuven, ESAT PSI VISICS IBBT, Leuven, Belgium
关键词
ROTATION;
D O I
10.5244/C.26.93
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We advocate the idea of a training-free texture classification scheme. This we demonstrate not only for traditional texture benchmarks, but also for the identification of materials and of the writers of musical scores. State-of-the-art methods operate using local descriptors, their intermediate representation over trained dictionaries, and classifiers. For the first two steps, we work with pooled local Gaussian derivative filters and a small dictionary not obtained through training, resp. Moreover, we build a multi-level representation similar to a spatial pyramid which captures region-level information. An extra step robustifies the final representation by means of comparative reasoning. As to the classification step, we achieve robust results using nearest neighbor classification, and state-of-the-art results with a collaborative strategy. Also these classifiers need no training. To the best of our knowledge, the proposed system yields top results on five standard benchmarks: 99.4% for CUReT, 97.3% for Brodatz, 99.5% for UMD, 99.4% for KTHTIPS, and 99% for UIUC. We significantly improve the state-of-the-art for three other benchmarks: KTHTIPS2b - 66.3% (from 58.1%), CVC-MUSCIMA - 99.8% (from 77.0%), and FMD - 55.8% (from 54%).
引用
收藏
页数:12
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