Effects of Mirrors on User Behavior in Social Virtual Reality Environments

被引:0
|
作者
Kameoka, Takayuki [1 ]
Kaneko, Seitaro [1 ]
机构
[1] Univ Electrocommun, JSPS, Tokyo, Japan
关键词
500 [Human-centered computing; Empirical studies in collaborative and social computing;
D O I
10.1109/VRW55335.2022.00227
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The authors have observed that users gather in front of mirrors on VRSNS such as VRChat. Based on these observations, we hypothesized that mirrors attracted users and conducted an experiment in a controlled environment. The participants were requested to converse in pairs in a VR space with mirrors and posters, and their behavior was recorded. Results showed that, although a certain number of users gathered in front of the mirror, it did not significantly increase their chance of staying. Conversely, we received comments such as "I feel relaxed when I go in front of the mirror".
引用
收藏
页码:743 / 744
页数:2
相关论文
共 50 条
  • [31] User Experience Analysis in Obstacle Clearance Tasks in Virtual and Mixed Reality Environments
    Paranthaman, Pratheep Kumar
    Vallabhajosula, Srikant
    Giordano, Alys
    Walton, Stacey
    Tuisa, Oliver
    Bajaj, Nikesh
    INTELLIGENT SUSTAINABLE SYSTEMS, WORLDS4 2022, VOL 2, 2023, 579 : 675 - 686
  • [32] A Framework for Developing Multi-user Immersive Virtual Reality Learning Environments
    Checa, David
    Rodriguez-Garcia, Bruno
    Guillen-Sanz, Henar
    Miguel-Alonso, Ines
    EXTENDED REALITY, XR SALENTO 2023, PT I, 2023, 14218 : 89 - 103
  • [33] A further analysis of the ethics of representation in virtual reality: Multi-user environments
    Ford P.J.
    Ethics and Information Technology, 2001, 3 (2) : 113 - 121
  • [34] IoT Product Design for User Experience and Technological Innovation in Virtual Reality Environments
    Zhang, Hao
    EAI ENDORSED TRANSACTIONS ON SCALABLE INFORMATION SYSTEMS, 2024, 11 (05): : 12 - 12
  • [35] Analyzing User Behavior across Social Sharing Environments
    de Meo, Pasquale
    Ferrara, Emilio
    Abel, Fabian
    Aroyo, Lora
    Houben, Geert-Jan
    ACM TRANSACTIONS ON INTELLIGENT SYSTEMS AND TECHNOLOGY, 2013, 5 (01)
  • [36] Focus Group on Social Virtual Reality in Social Virtual Reality: Effects on Emotion and Self-Awareness
    Manyuru, Patricia
    Dobbins, Chelsea
    Matthews, Benjamin
    Baumann, Oliver
    Dey, Arindam
    2021 IEEE INTERNATIONAL SYMPOSIUM ON MIXED AND AUGMENTED REALITY ADJUNCT PROCEEDINGS (ISMAR-ADJUNCT 2021), 2021, : 437 - 438
  • [37] Virtual Objects as Spatial Cues in Collaborative Mixed Reality Environments: How They Shape Communication Behavior and User Task Load
    Mueller, Jens
    Raedle, Roman
    Reiterer, Harald
    34TH ANNUAL CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, CHI 2016, 2016, : 1245 - 1249
  • [38] Effects of social interaction on virtual reality cybersickness
    Yang, Yifan
    Sun, Xu
    Zhang, Yaorun
    Zhang, Han
    Sun, Xiaotong
    Yang, Canjun
    Jing, Ying
    Zhang, Sheng
    DISPLAYS, 2023, 80
  • [39] Alone Together, Together Alone: The Effects of Social Context on Nonverbal Behavior in Virtual Reality
    Han, Eugy
    Deveaux, Cyan
    Miller, Mark Roman
    Harari, Gabriella M.
    Hancock, Jeffrey T.
    Ram, Nilam
    Bailenson, Jeremy N.
    PRESENCE-VIRTUAL AND AUGMENTED REALITY, 2024, 33 : 425 - 451
  • [40] Subtask-Based Virtual Hand Visualization Method for Enhanced User Accuracy in Virtual Reality Environments
    Voisard, Laurent
    Hatira, Amal
    Bashar, Mohammad Raihanul
    Gemici, Mucahit
    Sarac, Mine
    Kersten-Oertel, Marta
    Batmaz, Anil Ufuk
    2024 IEEE CONFERENCE ON VIRTUAL REALITY AND 3D USER INTERFACES ABSTRACTS AND WORKSHOPS, VRW 2024, 2024, : 6 - 11