Effects of Mirrors on User Behavior in Social Virtual Reality Environments

被引:0
|
作者
Kameoka, Takayuki [1 ]
Kaneko, Seitaro [1 ]
机构
[1] Univ Electrocommun, JSPS, Tokyo, Japan
关键词
500 [Human-centered computing; Empirical studies in collaborative and social computing;
D O I
10.1109/VRW55335.2022.00227
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The authors have observed that users gather in front of mirrors on VRSNS such as VRChat. Based on these observations, we hypothesized that mirrors attracted users and conducted an experiment in a controlled environment. The participants were requested to converse in pairs in a VR space with mirrors and posters, and their behavior was recorded. Results showed that, although a certain number of users gathered in front of the mirror, it did not significantly increase their chance of staying. Conversely, we received comments such as "I feel relaxed when I go in front of the mirror".
引用
收藏
页码:743 / 744
页数:2
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