Searching for individual determinants of probabilistic cueing in large-scale immersive virtual environments

被引:1
|
作者
Baxter, Rory [1 ]
Smith, Alastair D. [1 ]
机构
[1] Univ Plymouth, Sch Psychol, Plymouth PL4 8AA, Devon, England
来源
基金
英国工程与自然科学研究理事会;
关键词
Probabilistic cueing; virtual reality; search; foraging; SPATIAL REFERENCE FRAME; VISUAL-SEARCH; MENTAL ROTATIONS; WORKING-MEMORY; SPACE;
D O I
10.1177/1747021820969148
中图分类号
B84 [心理学];
学科分类号
04 ; 0402 ;
摘要
Large-scale search behaviour is an everyday occurrence, yet its underlying mechanisms are not commonly examined within experimental psychology. Key to efficient search behaviour is the sensitivity to environmental cues that might guide exploration, such as a target appearing with greater regularity in one region than another. Spatial cueing by probability has been examined in visual search paradigms, but the few studies that have addressed its contribution to large-scale search and foraging present contrasting accounts of the conditions under which a cueing effect can be reliably observed. In the present study, participants physically searched a virtual arena by inspecting identical locations until they found the target. The target was always present, although its location was probabilistically defined so that it appeared in the cued hemispace on 80% of trials. In Experiment 1, when participants' starting positions were stable, a probabilistic cueing effect was observed, with a strong bias towards searching the cued side. In Experiment 2, the starting position changed across the experiment, such that the cued region was defined in allocentric co-ordinates only. In this case, a probabilistic cueing effect was not observed across the sample. Analysis of individual differences in Experiment 2 suggests, however, that some participants may have learned the contingency underpinning the target's location, although these differences were unrelated to other tests of visuospatial ability. These results suggest that the ability to learn the likelihood of an item's fixed location when starting from different perspectives is driven by individual differences in other cognitive or perceptual factors.
引用
收藏
页码:328 / 347
页数:20
相关论文
共 50 条
  • [11] Hybrid Traveling in Fully-Immersive Large-Scale Geographic Environments
    Steinicke, Frank
    Bruder, Gerd
    Hinrichs, Klaus
    [J]. VRST 2007: ACM SYMPOSIUM ON VIRTUAL REALITY SOFTWARE AND TECHNOLOGY, PROCEEDINGS, 2007, : 229 - 230
  • [12] GNU/MAVERIK: A microkernel for large-scale virtual environments
    Hubbold, R
    Cook, J
    Keates, M
    Gibson, S
    Howard, T
    Murta, A
    West, A
    Pettifer, S
    [J]. PRESENCE-TELEOPERATORS AND VIRTUAL ENVIRONMENTS, 2001, 10 (01) : 22 - 34
  • [13] Kinesthetic haptics integration into large-scale virtual environments
    Künzler, U
    Runde, C
    [J]. WORLD HAPTICS CONFERENCE: FIRST JOINT EUROHAPTICS CONFERENCE AND SYMPOSIUM ON HAPTIC INTERFACES FOR VIRUTUAL ENVIRONMENT AND TELEOPERATOR SYSTEMS, PROCEEDINGS, 2005, : 551 - 556
  • [14] Rapid creation of large-scale photorealistic virtual environments
    Poullis, Charalambos
    You, Suya
    Neumann, Ulrich
    [J]. IEEE VIRTUAL REALITY 2008, PROCEEDINGS, 2008, : 153 - 160
  • [15] An open middleware for large-scale networked virtual environments
    Tran, FD
    Deslaugiers, M
    Gérodolle, A
    Hazard, L
    Rivierre, N
    [J]. IEEE VIRTUAL REALITY 2002, PROCEEDINGS, 2002, : 22 - 29
  • [16] Multiserver support for large-scale distributed virtual environments
    Ng, B
    Lau, RWH
    Si, A
    Li, FWB
    [J]. IEEE TRANSACTIONS ON MULTIMEDIA, 2005, 7 (06) : 1054 - 1065
  • [17] Physically based sound synthesis for large-scale virtual environments
    Raghuvanshi, Nikunj
    Lin, Ming C.
    [J]. IEEE COMPUTER GRAPHICS AND APPLICATIONS, 2007, 27 (01) : 14 - 18
  • [18] VRML 2.0 PerfToolkit for large-scale virtual environments authoring
    Choi, J
    Oh, K
    Jang, B
    [J]. VSMM 2000: 6TH INTERNATIONAL CONFERENCE ON VIRTUAL SYSTEMS AND MULTIMEDIA, 2000, : 248 - 255
  • [19] Delaunay State Management for Large-scale Networked Virtual Environments
    Chien, Chien-Hao
    Hu, Shun-Yun
    Jiang, Jehn-Ruey
    [J]. PROCEEDINGS OF THE 2008 14TH IEEE INTERNATIONAL CONFERENCE ON PARALLEL AND DISTRIBUTED SYSTEMS, 2008, : 781 - 786
  • [20] A Redirected Walking Toolkit for Exploring Large-Scale Virtual Environments
    Liu, Yunqiu
    Cui, Jia
    Qi, Meng
    [J]. 2021 IEEE INTL CONF ON DEPENDABLE, AUTONOMIC AND SECURE COMPUTING, INTL CONF ON PERVASIVE INTELLIGENCE AND COMPUTING, INTL CONF ON CLOUD AND BIG DATA COMPUTING, INTL CONF ON CYBER SCIENCE AND TECHNOLOGY CONGRESS DASC/PICOM/CBDCOM/CYBERSCITECH 2021, 2021, : 349 - 354