Virtual Time-response based Iterative Gain Evaluation and Redesign

被引:11
|
作者
Kosaka, Mato [1 ]
Kosaka, Ayato [2 ]
Kosaka, Manabu [3 ]
机构
[1] Nara Inst Sci & Technol NAIST, Informat Sci, 8916-5 Takayamacho, Ikoma, Japan
[2] Aoyama Gakuin Univ, Coll Sci & Engn, Chuo Ku, 5-10-1 Fuchinobe, Sagamihara, Kanagawa, Japan
[3] Kinki Univ, Fac Sci & Engn, 3-4-1 Kowakae, Higashiosaka, Osaka, Japan
来源
IFAC PAPERSONLINE | 2020年 / 53卷 / 02期
关键词
Data-driven control; Time-response; Stability margin; Frequency-response; Virtual reference feedback tuning; DESIGN;
D O I
10.1016/j.ifacol.2020.12.2249
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Since Artificial Intelligence (AI) has won over human pros such as Chess, Shogi and Go, expectations for AI have been increasing dramatically. One of the reasons why AI has developed so much is the tremendous increase in the processing speed of computers, which makes it possible to virtually repeat simulated competitions such as Othello, Shogi, Go and so on in the computer very fast. Finally, AI has gained strength over human pros. Also in control engineering, if gain tuning experiments of controllers can be virtually performed in a computer, it can be expected to dramatically improve control performance with an AI-like approach. This paper proposes a new method called 'Virtual Time-response based Iterative Gain Evaluation and Redesign' (V-Tiger) which iterates: 1) to calculate virtual time responses of the closed-loop system when a certain controller is inserted based on one-shot experimental data, 2) to measure the overshoot and settling time from the virtual time responses, and 3) to evaluate and redesign the controller gain considering the stability margin. Copyright (C) 2020 The Authors.
引用
收藏
页码:3946 / 3952
页数:7
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