Multi-source Data Multi-task Learning for Profiling Players in Online Games

被引:0
|
作者
Zhao, Shiwei [1 ]
Wu, Runze [1 ]
Tao, Jianrong [1 ]
Qu, Manhu [1 ]
Li, Hao [1 ]
Fan, Changjie [1 ]
机构
[1] NetEase Games, Fuxi AI Lab, Hangzhou, Peoples R China
关键词
player profiling; multi-source data; multi-task learning; online games;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Profiling game players, especially potential churn and payment prediction, is of paramount importance for online games to improve the product design and the revenue. However, current solutions view either churn or payment prediction as an independent task and most of the previous attempts only depend on the single data source, i.e., the tabular portrait data. Based on the data of two real-world online games, we conduct extensive data analysis. On the one hand, there exists a significant correlation between the player churn and payment. On the other hand, heterogeneous multi-source data, including player portrait, behavior sequence, and social network, can complement each other for a better understanding of each player. To this end, we propose a novel Multi-source Data Multi-task Learning approach, named MSDMT, to capture the multi-source implicit information and predict the churn and payment of each player simultaneously in a multi-task learning fashion. Comprehensive experiments on two real-world datasets validate the effectiveness and rationality of our proposed method, which yields significant improvements against other baseline approaches.
引用
收藏
页码:104 / 111
页数:8
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