Deep Learning for 360° Content Transmission in UAV-Enabled Virtual Reality

被引:0
|
作者
Chen, Mingzhe [1 ]
Saad, Walid [2 ]
Yin, Changchuan [1 ]
机构
[1] Beijing Univ Posts & Telecommun, Beijing Lab Adv Informat Network, Beijing 100876, Peoples R China
[2] Virginia Tech, Bradley Dept Elect & Comp Engn, Wireless VT, Blacksburg, VA USA
基金
美国国家科学基金会; 中国国家自然科学基金;
关键词
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
In this paper, the problem of content caching and transmission is studied for a wireless virtual reality (VR) network in which cellular-connected unmanned aerial vehicles (UAVs) capture videos on live games or sceneries and transmit them to small base stations (SBSs) that service the VR users. To meet the VR delay requirements, the UAVs can extract specific visible content from the original 360 degrees VR data and send this visible content to the users so as to reduce the traffic load over backhaul and radio access links. To further alleviate the UAV-SBS backhaul traffic, the SBSs can also cache the popular contents that users request. This joint content caching and transmission problem is formulated as an optimization problem whose goal is to maximize the users' reliability, defined as the probability that the content transmission delay of each user satisfies the instantaneous VR delay target. To address this problem, a distributed deep learning algorithm that brings together new neural network ideas from liquid state machine (LSM) and echo state networks (ESNs) is proposed. The proposed algorithm enables each SBS to predict the users' reliability so as to find the optimal contents to cache and content transmission format for each cellular-connected UAV. Simulation results show that the proposed algorithm yields 25.4% gain in terms of reliability compared to Q-learning.
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页数:6
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