DOOD: Distributed object-oriented software development environment

被引:0
|
作者
Kim, TH [1 ]
Shin, WC [1 ]
Park, GD [1 ]
Lee, TH [1 ]
Kim, TG [1 ]
Shin, YG [1 ]
Wu, CS [1 ]
机构
[1] Seoul Natl Univ, Dept Comp Sci, Kwanak Ku, Seoul, South Korea
关键词
D O I
暂无
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
The object oriented method becomes very popular in software development because of its efficiency of automating software development processes and reusing software modules. To date, various object-oriented CASE tools have been used, however, they have concentrated on providing tools for developing a software system within a area. Even though we can use CSCW tool for the cooperative software development in distributed environment current CSCW systems do not support any efficient object-oriented software development method. This paper discusses the ways of combining CSCW features with an object-oriented CASE tool by introducing the experimental distributed object-oriented software development environment, DOOD(Distributed Object-Oriented Designer). DOOD supports three models (object model, dynamic model, functional model) of OMT(Object Modeling Technique) and provides consistent and transparent user interfaces for minimizing effects of geographically dispersed developing environment. Our system is implemented based on a client-sewer architecture. DOOD/Server manages the communication among clients and guarantees concurrent and consistent accesses to all the objects in the central repository. DOOD/Client provides modeling and collaboration schemes over TCP/IP network.
引用
收藏
页码:427 / 434
页数:8
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