Realistic rendering 3D IFS fractals in real-time with graphics accelerators

被引:11
|
作者
Martyn, Tomasz [1 ]
机构
[1] Warsaw Univ Technol, Inst Comp Sci, PL-00665 Warsaw, Poland
来源
COMPUTERS & GRAPHICS-UK | 2010年 / 34卷 / 02期
关键词
Fractal; Iterated function system; Real-time rendering; Geometry instancing; Game engine;
D O I
10.1016/j.cag.2009.10.001
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
In this paper we present a novel approach to realistic real-time rendering scenes consisting of many affine IFS fractals. In order to illuminate the fractals, we propose a new method for estimating normals at fractal surface points. The method is based on approximations of the convex hulls for fractal subsets. The geometry of a fractal is represented as a collection of circular splats. We also show how to take advantage of self-similarity and hardware geometry instancing so as to store fractal models with extremely small memory requirements. As a result, the geometry data related to hundreds of fractals can be kept entirely in the video RAM of a graphics adapter and rendered in real-time using even medium-power graphics accelerators. (C) 2009 Elsevier Ltd. All rights reserved.
引用
收藏
页码:167 / 175
页数:9
相关论文
共 50 条
  • [1] 3-D IFS fractals as real-time graphics model
    Nanyang Technological Univ, Singapore, Singapore
    Computers and Graphics (Pergamon), 1997, 21 (03): : 367 - 370
  • [2] 3-D IFS fractals as real-time graphics model
    Chen, YQ
    Bi, GA
    COMPUTERS & GRAPHICS-UK, 1997, 21 (03): : 367 - 370
  • [3] Real-time dynamic reflections for realistic rendering of 3D scenes
    de Macedo, Daniel Valente
    Formico Rodrigues, Maria Andreia
    VISUAL COMPUTER, 2018, 34 (03): : 337 - 346
  • [4] Real-time dynamic reflections for realistic rendering of 3D scenes
    Daniel Valente de Macedo
    Maria Andréia Formico Rodrigues
    The Visual Computer, 2018, 34 : 337 - 346
  • [5] Real-time 3D rendering with hatching
    Jordane Suarez
    Farès Belhadj
    Vincent Boyer
    The Visual Computer, 2017, 33 : 1319 - 1334
  • [6] Real-Time Stereoscopic Rendering of Realistic Avatar for Interactive 3D Telepresence System
    Wang, Yanbin
    Khoo, Eng Tat
    2017 2ND INTERNATIONAL CONFERENCE ON IMAGE, VISION AND COMPUTING (ICIVC 2017), 2017, : 577 - 581
  • [7] Real-time 3D rendering with hatching
    Suarez, Jordane
    Belhadj, Fares
    Boyer, Vincent
    VISUAL COMPUTER, 2017, 33 (10): : 1319 - 1334
  • [8] The Real-time and Realistic Rendering for 3D Sea Terrain Based on Electronic Chart
    Ma, Zhiqiang
    Li, Zimu
    2015 5TH INTERNATIONAL CONFERENCE ON VIRTUAL REALITY AND VISUALIZATION (ICVRV 2015), 2015, : 160 - 165
  • [9] Realistic rendering in real-time
    Chalmers, A
    Cater, K
    EURO-PAR 2002 PARALLEL PROCESSING, PROCEEDINGS, 2002, 2400 : 21 - 28
  • [10] A real-time 3D multi-view rendering from a real-time 3D capture
    1600, Blackwell Publishing Ltd (44):