View-dependent rendering of virtual plane models

被引:0
|
作者
Sheng, Bin [1 ]
Wu, Enhua [1 ]
机构
[1] Univ Macau, Fac Sci & Technol, Taipa, Peoples R China
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
In this paper we propose a hybrid representation of point-based models captured from calibrated depth images, through which the realtime rendering for the image-based models can be achieved. Our method starts from classification of input pixels of the input images into two categories, indicating the planar and non-planar surfaces respectively. For the planar surfaces, normal texture-mapping is applied. For the pixels corresponding to the nonplanar surfaces, we propose a method for obtaining some textured planes, called virtual planes, to represent the visual appearance of the nonplanar surfaces. A reconstructed virtual plane is a textured and partially transparent plane into which the input images are mapped using perspective projection. The RANSAC method is used to find the position of the textured planes, and optic flow measures are used to determine their textures. For other pixels corresponding to the non-planar surfaces with rich geometrical details, we use the point primitive to reconstruct the surface, where the redundant pixels are removed again through sampling rate comparison. Under this hybrid reconstruction, polygon texture mapping and point-based rendering are combined to produce the novel views, to take full advantages of the acceleration power of graphics hardware.
引用
收藏
页码:562 / +
页数:3
相关论文
共 50 条
  • [1] Capturing and view-dependent rendering of billboard models
    Lee, O
    Bhushan, A
    Diaz-Gutierrez, P
    Gopi, M
    ADVANCES IN VISUAL COMPUTING, PROCEEDINGS, 2005, 3804 : 601 - 606
  • [2] Remote view-dependent rendering
    El-Sana, J
    IMMERSIVE PROJECTION TECHNOLOGY AND VIRTUAL ENVIRONMENTS 2001, 2001, : 175 - +
  • [3] A Virtual Reality System using View-dependent Stereoscopic Rendering
    Anh Nguyen Hoang
    Kim, Dongho
    2014 INTERNATIONAL CONFERENCE ON INFORMATION SCIENCE AND APPLICATIONS (ICISA), 2014,
  • [4] View-Dependent Rendering for Large Polygonal Models over Networks
    El-Sana, Jihad
    Sokolovsky, Neta
    International Journal of Image and Graphics, 2003, 3 (02) : 265 - 290
  • [5] Displacement patches for view-dependent rendering
    Yotam Livny
    Gilad Bauman
    Jihad El-Sana
    The Visual Computer, 2012, 28 : 247 - 263
  • [6] Displacement patches for view-dependent rendering
    Livny, Yotam
    Bauman, Gilad
    El-Sana, Jihad
    VISUAL COMPUTER, 2012, 28 (03): : 247 - 263
  • [7] Quick-VDR: Interactive view-dependent rendering of massive models
    Yoon, SE
    Salomon, B
    Gayle, R
    Manocha, D
    IEEE VISUALIZATION 2004, PROCEEEDINGS, 2004, : 131 - 138
  • [8] Integrating occlusion culling with view-dependent rendering
    El-Sana, J
    Sokolovsky, N
    Silva, CT
    VISUALIZATION 2001, PROCEEDINGS, 2001, : 371 - 378
  • [9] Interactive view-dependent rendering of large isosurfaces
    Gregorski, B
    Duchaineau, M
    Lindstrom, P
    Pascucci, V
    Joy, KI
    VIS 2002: IEEE VISUALIZATION 2002, PROCEEDINGS, 2002, : 475 - 482
  • [10] Salient Clustering for View-dependent Multiresolution Rendering
    Barni, Rodrigo
    Comba, Joao
    Varshney, Amitabh
    2009 XXII BRAZILIAN SYMPOSIUM ON COMPUTER GRAPHICS AND IMAGE PROCESSING (SIBGRAPI 2009), 2009, : 56 - +