共 50 条
- [22] The Effects of Network Latency on the Peeker's Advantage in First-person Shooter Games PROCEEDINGS OF THE 19TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES, FDG 2024, 2024,
- [23] An Evaluation of Models for Predicting Opponent Positions in First-Person Shooter Video Games 2008 IEEE SYMPOSIUM ON COMPUTATIONAL INTELLIGENCE AND GAMES, 2008, : 39 - 46
- [24] Towards using first-person shooter computer games as an artificial intelligence testbed KNOWLEDGE-BASED INTELLIGENT INFORMATION AND ENGINEERING SYSTEMS, PT 1, PROCEEDINGS, 2005, 3681 : 276 - 282
- [27] Dynamic Scripting Applied to a First-Person Shooter SISTEMAS Y TECNOLOGIAS DE INFORMACION, 2010, : 570 - +
- [30] Player Performance with Different Input Devices in Virtual Reality First-Person Shooter Games SUI'17: PROCEEDINGS OF THE 2017 SYMPOSIUM ON SPATIAL USER INTERACTION, 2017, : 165 - 165