Gamelet: A mobile service component for building multi-server distributed virtual environment on Grid

被引:0
|
作者
Wang, TQ [1 ]
Wang, CL [1 ]
Lau, F [1 ]
机构
[1] Univ Hong Kong, Dept Comp Sci, Pokfulam, Hong Kong, Peoples R China
关键词
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
A DVE system provides a computer-generated virtual world where individuals located at different places could interact with each other. In this paper, we present the design of a grid-enabled service oriented framework for facilitating the building of DVE systems on Grid. A service component named "gamelet" is proposed. Each gamelet is characterized by its load awareness, high mobility, and embedded synchronization. Based on gamelet, we show how to re-design the existing monopolistic model of a DVE system into an open and service-oriented system that can fit into current Grid/OGSA framework. We also demonstrate an adaptive gamelet load-balancing (AGL) algorithm that helps the DVE system achieve better performance. We evaluate the performance through a multiplayer online game prototype implemented on Globus Toolkit. Results show that our approach can achieve faster response time and higher throughput.
引用
收藏
页码:280 / 289
页数:10
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