Using a virtual learning environment with highly interactive elements in Second Life to engage millennial students

被引:4
|
作者
Shi, Wei [1 ]
Lee, Gordon [1 ]
Hinchley, Jonathan [1 ]
Corriveau, Jean-Pierre [2 ]
Kapralos, Bill [1 ]
Hogue, Andrew [1 ]
机构
[1] Univ Ontario Inst Technol, Fac Business & IT, Oshawa, ON, Canada
[2] Carleton Univ, Sch Comp Sci, Ottawa, ON, Canada
关键词
Second Life; E-education; Virtual World; Massively Multi-player Game; Business Strategy; Stratagem;
D O I
10.1109/IC4E.2010.22
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
The current generation of students is often quoted as millennial students. They are very technologically literate and see technology as a necessity, both in life and in learning. Developing interactive experiential learning becomes a necessity for the educational success of this digital-connected new generation. In this paper, we present a novel virtual learning environment that we created in Second Life. This virtual learning environment is currently used by Business Strategic Management class professor and students to study the Chinese 36 stratagems and use them in different business scenarios. The interactive elements in this virtual learning environment offers the opportunity to the professors to demonstrate different stratagems to the students, as well as the opportunity for the students to practice using different stratagems in a virtual world.
引用
收藏
页码:255 / 259
页数:5
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