From Implicit Preferences to Ratings: Video Games Recommendation based on Collaborative Filtering

被引:2
|
作者
Bunga, Rosaria [1 ]
Batista, Fernando [1 ,2 ]
Ribeiro, Ricardo [1 ,2 ]
机构
[1] ISCTE Inst Univ Lisboa, Av Forcas Armadas, Lisbon, Portugal
[2] INESC ID Lisboa, Lisbon, Portugal
关键词
Recommendation System; Collaborative Filtering; Implicit Feedback;
D O I
10.5220/0010655900003064
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This work studies and compares the performance of collaborative filtering algorithms, with the intent of proposing a videogame-oriented recommendation system. This system uses information from the video game platform Steam, which contains information about the game usage, corresponding to the implicit feedback that was later transformed into explicit feedback. These algorithms were implemented using the Surprise library, that allows to create and evaluate recommender systems that deal with explicit data. The algorithms are evaluated and compared with each other using metrics such as RSME, MAE, Precision@k, Recall@k and F1@k. We have concluded that computationally low demanding approaches can still obtain suitable results.
引用
收藏
页码:209 / 216
页数:8
相关论文
共 50 条
  • [1] Optimization Collaborative Filtering Recommendation Algorithm Based on Ratings Consistent
    Wei Ze
    Zhou Dengwen
    PROCEEDINGS OF 2016 IEEE 7TH INTERNATIONAL CONFERENCE ON SOFTWARE ENGINEERING AND SERVICE SCIENCE (ICSESS 2016), 2016, : 1055 - 1058
  • [2] Collaborative Filtering Recommendation Based on Item Quality and User Ratings
    Jiao F.
    Li S.
    Data Analysis and Knowledge Discovery, 2019, 3 (08): : 62 - 67
  • [3] A Collaborative Filtering Recommendation Algorithm Based on the Difference and the Correlation of Users' Ratings
    Cai, Zhao-hui
    Wang, Jing-song
    Li, Yong-kai
    Liu, Shu-bo
    DATA SCIENCE, PT 1, 2017, 727 : 52 - 63
  • [4] Collaborative Filtering based on User Attributes and User Ratings for Restaurant Recommendation
    Li, Ling
    Zhou, Ya
    Xiong, Han
    Hu, Cailin
    Wei, Xiafei
    2017 IEEE 2ND ADVANCED INFORMATION TECHNOLOGY, ELECTRONIC AND AUTOMATION CONTROL CONFERENCE (IAEAC), 2017, : 2592 - 2597
  • [5] Hybrid system for video game recommendation based on implicit ratings and social networks
    Javier Pérez-Marcos
    Lucía Martín-Gómez
    Diego M. Jiménez-Bravo
    Vivian F. López
    María N. Moreno-García
    Journal of Ambient Intelligence and Humanized Computing, 2020, 11 : 4525 - 4535
  • [6] Hybrid system for video game recommendation based on implicit ratings and social networks
    Perez-Marcos, Javier
    Martin-Gomez, Lucia
    Jimenez-Bravo, Diego M.
    Lopez, Vivian F.
    Moreno-Garcia, Maria N.
    JOURNAL OF AMBIENT INTELLIGENCE AND HUMANIZED COMPUTING, 2020, 11 (11) : 4525 - 4535
  • [7] A collaborative filtering recommendation algorithm based on user preferences on service properties
    Mu, Wenzhong
    Meng, Fanchao
    Chu, Dianhui
    PROCEEDINGS 2014 INTERNATIONAL CONFERENCE ON SERVICE SCIENCES (ICSS 2014), 2014, : 43 - 46
  • [8] Personalized Recommendation Based on Reviews and Ratings Alleviating the Sparsity Problem of Collaborative Filtering
    Xu, Jingnan
    Zheng, Xiaolin
    Ding, Weifeng
    2012 NINTH IEEE INTERNATIONAL CONFERENCE ON E-BUSINESS ENGINEERING (ICEBE), 2012, : 9 - 16
  • [9] Collaborative Filtering for Mobile Application Recommendation with Implicit Feedback
    Paula, Beatriz
    Coelho, Joao
    Mano, Diogo
    Coutinho, Carlos
    Oliveira, Joao
    Ribeiro, Ricardo
    Batista, Fernando
    2022 IEEE 28TH INTERNATIONAL CONFERENCE ON ENGINEERING, TECHNOLOGY AND INNOVATION (ICE/ITMC) & 31ST INTERNATIONAL ASSOCIATION FOR MANAGEMENT OF TECHNOLOGY, IAMOT JOINT CONFERENCE, 2022,
  • [10] Distributed collaborative filtering with singular ratings for large scale recommendation
    Xu, Ruzhi
    Wang, Shuaiqiang
    Zheng, Xuwei
    Chen, Yinong
    JOURNAL OF SYSTEMS AND SOFTWARE, 2014, 95 : 231 - 241