A rendering-efficient progressive transmission of 3D meshes

被引:0
|
作者
Kim, BU [1 ]
Park, WC
Yang, SB
Neelamkavil, F
机构
[1] Yonsei Univ, Dept Comp Sci, Seoul 120749, South Korea
[2] Sejong Univ, Dept Internet Informat, Seoul, South Korea
[3] Trinity Coll Dublin, Dept Comp Sci, Dublin, Ireland
来源
关键词
3D graphics; progressive transmission; triangle strips; triangle mesh;
D O I
暂无
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
We present a novel mesh representation scheme exploiting the characteristics of triangle strips, called progressives strips, which gives rendering-efficient triangulation data at the rendering stage in a graphics system such as progressive transmission where the mesh topology changes continuously. Progressive strips consist of a set of triangle strips simplified to the base mesh and a set of refinement steps required to recover incrementally the original mesh at full resolution. We also propose an improved triangle strip filtering algorithm and the encoding of strip-edge collapses in order to reduce efficiently the redundant triangles and the amount of refinement information, both of which may increase as the mesh degrades. Our approach increases the overall graphics performance by reducing the amount of data sent to the graphics pipeline.
引用
收藏
页码:2399 / 2407
页数:9
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