Executive Functions, Motor Development, and Digital Games Applied to Elementary School Children: A Systematic Mapping Study

被引:8
|
作者
Moron, Victoria Branca [1 ]
Ferrari Barbosa, Debora Nice [1 ]
Sanfelice, Gustavo Roese [1 ]
Victoria Barbosa, Jorge Luis [2 ]
Leithardt, Daiana R. F. [3 ]
Quietinho Leithardt, Valderi Reis [4 ,5 ]
机构
[1] Feevale Univ, Cultural Divers & Social Inclus Grad Program, ERS 239,2755, BR-93525075 Novo Hamburgo, Brazil
[2] Univ Vale Rio dos Sinos, Appl Comp Grad Program, Av Unisinos 950, BR-93022750 Sao Leopoldo, Brazil
[3] Univ Beira Interior, Fac Ciencias, Dept Quim, P-6201001 Covilha, Portugal
[4] Univ Lusofona Humanidades & Tecnol, COPELABS, P-1749024 Lisbon, Portugal
[5] Inst Politecn Portalegre, VALORIZA, Res Ctr Endogenous Resources Valorizat, P-7300555 Portalegre, Portugal
来源
EDUCATION SCIENCES | 2022年 / 12卷 / 03期
关键词
cognition; intervention program; motor skills; video game; SKILLS;
D O I
10.3390/educsci12030164
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
Studies show that executive functions and motor development are associated with each other and with learning ability. A more technological lifestyle combined with digital culture should be considered a viable alternative to stimulate children's development. Therefore, this study aimed to present a systematic mapping of the literature involving executive functions, motor development, and the use of digital games in intervention programs for elementary school children from 6 to 11 years old. Four databases were researched: PubMed, Scielo, Science Direct, and SCOPUS, including publications between 2012 and March 2021. The initial results indicated 4881 records. After the selection process, 15 manuscripts that presented the central theme of the study were selected. The main results indicated that intervention strategies are rather heterogeneous. Most of the studies demonstrated efficient results after intervention protocols, many of them were conducted in Europe, and 46% occurred in a school environment. No research was identified involving technological solutions using executive functions, motor development, and digital games in an integrated manner. Hence, this constitutes a field of future scientific research.
引用
收藏
页数:17
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