Texture Synthesis Using Convolutional Neural Networks With Long-Range Consistency and Spectral Constraints

被引:0
|
作者
Schreiber, Shaun [1 ]
Geldenhuys, Jaco [1 ]
de Villiers, Hendrik [2 ]
机构
[1] Stellenbosch Univ, Div Comp Sci, Stellenbosch, South Africa
[2] Wageningen UR, Food & Biobased Res, Wageningen, Netherlands
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中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Procedural texture generation enables the creation of more rich and detailed virtual environments without the help of an artist. However, finding a flexible generative model of real world textures remains an open problem. We present a novel Convolutional Neural Network based texture model consisting of two summary statistics (the Gramian and Translation Gramian matrices), as well as spectral constraints. We investigate the Fourier Transform or Window Fourier Transform in applying spectral constraints, and find that the Window Fourier Transform improved the quality of the generated textures. We demonstrate the efficacy of our system by comparing generated output with that of related state of the art systems.
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页数:6
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