NAUTILUS method: An interactive technique in multiobjective optimization based on the nadir point

被引:40
|
作者
Miettinen, Kaisa [1 ]
Eskelinen, Petri [1 ]
Ruiz, Francisco [2 ]
Luque, Mariano [2 ]
机构
[1] Univ Jyvaskyla, Dept Math Informat Technol, FI-40014 Jyvaskyla, Finland
[2] Univ Malaga, Dept Appl Econ Math, E-29071 Malaga, Spain
关键词
Multiple objective programming; Interactive methods; Reference point methods; Preference information; Pareto optimality; CRITERIA DECISION-MAKING; INFORMATION;
D O I
10.1016/j.ejor.2010.02.041
中图分类号
C93 [管理学];
学科分类号
12 ; 1201 ; 1202 ; 120202 ;
摘要
Most interactive methods developed for solving multiobjective optimization problems sequentially generate Pareto optimal or nondominated vectors and the decision maker must always allow impairment in at least one objective function to get a new solution. The NAUTILUS method proposed is based on the assumptions that past experiences affect decision makers' hopes and that people do not react symmetrically to gains and losses. Therefore, some decision makers may prefer to start from the worst possible objective values and to improve every objective step by step according to their preferences. In NAUTILUS, starting from the nadir point, a solution is obtained at each iteration which dominates the previous one. Although only the last solution will be Pareto optimal, the decision maker never looses sight of the Pareto optimal set, and the search is oriented so that (s)he progressively focusses on the preferred part of the Pareto optimal set. Each new solution is obtained by minimizing an achievement scalarizing function including preferences about desired improvements in objective function values. NAUTILUS is specially suitable for avoiding undesired anchoring effects, for example in negotiation support problems, or just as a means of finding an initial Pareto optimal solution for any interactive procedure. An illustrative example demonstrates how this new method iterates. (C) 2010 Elsevier B.V. All rights reserved.
引用
收藏
页码:426 / 434
页数:9
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