Using 3D sound as a navigational aid in virtual environments

被引:19
|
作者
Gunther, R [1 ]
Kazman, R
MacGregor, C
机构
[1] Univ Waterloo, Dept Comp Sci, Waterloo, ON N2L 3G1, Canada
[2] Univ Hawaii, Honolulu, HI 96822 USA
[3] Carnegie Mellon Univ, Pittsburgh, PA 15213 USA
[4] Univ Waterloo, Dept Syst Design Engn, Waterloo, ON N2L 3G1, Canada
基金
加拿大自然科学与工程研究理事会;
关键词
D O I
10.1080/01449290410001723364
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
As current virtual environments are less visually rich than real-world environments, careful consideration must be given to their design to ameliorate the lack of visual cues. One important design criterion in this respect is to make certain that adequate navigational cues are incorporated into complex virtual worlds. In this paper we show that adding 3D spatialized sound to a virtual environment can help people navigate through it. We conducted an experiment to determine if the incorporation of 3D sound (a) helps people find specific locations in the environment, and (b) influences the extent to which people acquire spatial knowledge about their environment. Our results show that the addition of 3D sound did reduce time taken to locate objects in a complex environment. However, the addition of sound did not increase the amount of spatial knowledge users were able to acquire. In fact, the addition of 3D auditory sound cues appears to suppress the development of overall spatial knowledge of the virtual environment.
引用
收藏
页码:435 / 446
页数:12
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