A NATURAL USER INTERFACE FOR IMMERSIVE DESIGN REVIEW

被引:0
|
作者
MacAllister, Anastacia [1 ]
Winer, Eliot [1 ]
Yeh, Tsung-Pin [2 ]
Seal, Daniel [3 ]
Degenhardt, Grant [4 ]
机构
[1] Iowa State Univ, Virtual Real Applicat Ctr, Dept Mech Engn, Ames, IA USA
[2] Siemens PLM Software, Ames, IA USA
[3] Boeing Co, Immers Dev Environm, St Louis, MO USA
[4] Boeing Co, St Louis, MO USA
关键词
HUMAN-COMPUTER INTERACTION; VIRTUAL-REALITY;
D O I
暂无
中图分类号
TM [电工技术]; TN [电子技术、通信技术];
学科分类号
0808 ; 0809 ;
摘要
As markets demand engineered products faster, waiting on the cyclical design processes of the past is not an option. Instead, industry is turning to concurrent design and interdisciplinary teams. When these teams collaborate, engineering CAD tools play a vital role in conceptualizing and validating designs. These tools require significant user investment to master, due to challenging interfaces and an overabundance of features. These challenges often prohibit team members from using these tools for exploring alternatives. This paper presents a method allowing users to interact with a design using intuitive gestures and head tracking, all while keeping the model in a CAD format. Specifically, Siemens' Teamcenter (R) Lifecycle Visualization Mockup (Mockup) was used to display the design geometry while modifications were made through a set of gestures captured by a Microsoft Kinect (TM) in real time. This proof of concept program allowed a user to rotate the scene, activate Mockup's immersive menu, move the immersive wand, and manipulate the view based on head position. The result is an immersive user-friendly low cost platform for interdisciplinary design review.
引用
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页数:9
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