An intelligent guiding bulletin board system with real-time vision and multi-keyword spotting multimedia human-computer interaction

被引:0
|
作者
Chang, Cheng-Yu [1 ]
Yang, Chung-Hsien [1 ]
Yeh, You-Sheng [1 ]
Chung, Pau-Choo [1 ]
Wang, Jhing-Fa [1 ]
Yang, Jar-Ferr [1 ]
机构
[1] Natl Cheng Kung Univ, Dept Elect Engn, 1,Ta Hsueh Rd, Tainan 701, Taiwan
关键词
D O I
10.1109/ICME.2006.262562
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper presents an intelligent guiding bulletin board system (iGBBS), which is based on vision-interactive and multiple keyword-spotting technology. The system is aimed to provide different kinds of multimedia human-computer interaction (MMHCI) for users under different requirements. At first, a real-time front-view face detection using Harr-like features is used to decide when iGBBS should wake up and become interactive with the user. After system initialization, some feature points within the detected face area are going to be found. Then the orientation of user's head will be estimated via pyramidal Lucas-Kanade optical flow tracking. In addition, spotting the keyword from user's utterance with some related augmented reality responses would be provided as well. The performance of vision-interaction in iGBBS could be reached to 20 fps under Pentium IV 1G Hz PC. The error rate of multiple keyword-spotting interaction in iGBBS is about 36.2% and people can get the right response in 2.76 times search averagely. With the comparison to the traditional guiding system, bulletin board, or other non-vision-based input devices system, such like gloves or markers, our system offers a simple, useful and economical solution for the real-time interaction between the user and computer.
引用
收藏
页码:421 / +
页数:2
相关论文
共 48 条
  • [41] Intelligent Single-Board Computer for Industry 4.0: Efficient Real-Time Monitoring System for Anomaly Detection in CNC Machines
    Justus, Vivek
    Kanagachidambaresan, G. R.
    MICROPROCESSORS AND MICROSYSTEMS, 2022, 93
  • [42] Simulating Human Strategic Vision in Real-Time Strategy Games with Holonic Superposition Intelligent Multi-Agent Systems
    Gouws, Gerard
    Ehlers, Elizabeth Marie
    JOURNAL OF INTEGRATED DESIGN & PROCESS SCIENCE, 2019, 23 (01) : 125 - 140
  • [43] MilliLoc: Human computer interaction oriented acoustic millimeter-level real-time locating system
    Wang, Zhisheng
    Liu, Liang
    Cui, Junning
    Zhao, Dongfang
    Li, Muhang
    REVIEW OF SCIENTIFIC INSTRUMENTS, 2023, 94 (01):
  • [44] Human-Computer Interaction with a Real-Time Speech Emotion Recognition with Ensembling Techniques 1D Convolution Neural Network and Attention
    Alsabhan, Waleed
    SENSORS, 2023, 23 (03)
  • [45] Towards to Real-Time System with Optimization Based Approach for EOG and Blinking Signals Separation for Human Computer Interaction
    Krupinski, Robert
    Mazurek, Przemyslaw
    COMPUTERS HELPING PEOPLE WITH SPECIAL NEEDS, PROCEEDINGS, PT 1, 2010, 6179 : 154 - 161
  • [46] Real-Time Power Management Strategy based on Fuzzy Logic Controller and Human-Computer Interface for DC Off-Grid System
    Sadeq, T.
    Rezkallah, M.
    Chandra, A.
    Feger, Zoe
    Ibrahim, H.
    Savard, Jean-Fr
    Inergia
    2020 IEEE INDUSTRY APPLICATIONS SOCIETY ANNUAL MEETING, 2020,
  • [47] Personalized Virtual Reality Human-Computer Interaction for Psychiatric and Neurological Illnesses: A Dynamically Adaptive Virtual Reality Environment That Changes According to Real-Time Feedback From Electrophysiological Signal Responses
    Kritikos, Jacob
    Alevizopoulos, Georgios
    Koutsouris, Dimitris
    FRONTIERS IN HUMAN NEUROSCIENCE, 2021, 15
  • [48] Revolutionizing Gaze-Based Human-Computer Interaction Using Iris Tracking: A Webcam-Based Low-Cost Approach With Calibration, Regression and Real-Time Re-Calibration
    Chhimpa, Govind Ram
    Kumar, Ajay
    Garhwal, Sunita
    Dhiraj, Faheem
    Khan, Faheem
    Moon, Yeon-Kug
    IEEE ACCESS, 2024, 12 : 168256 - 168269