Real-Time Ray Tracing with CUDA

被引:0
|
作者
Shih, Min [2 ]
Chiu, Yung-Feng [2 ]
Chen, Ying-Chieh [2 ]
Chang, Chun-Fa [1 ]
机构
[1] Natl Taiwan Normal Univ, Taipei 30013, Taiwan
[2] Natl Tsing Hua Univ, Hsinchu 30013, Taiwan
来源
ALGORITHMS AND ARCHITECTURES FOR PARALLEL PROCESSING, PROCEEDINGS | 2009年 / 5574卷
关键词
Ray Tracing; Programmable Graphics Hardware; GPU Computing; CUDA; Multithreaded Architectures;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
The graphics processors (GPUs) have recently emerged as a low-cost alternative for parallel programming. Since modern GPUs have great computational power as well as high memory bandwidth, running ray tracing oil them has been an active field of research in computer graphics in recent years. Furthermore, the introduction of CUDA, a novel GPGPU architecture, has removed several limitations that the traditional GPU-based ray tracing Suffered. In this paper, an implementation of high performance CUDA ray tracing is demonstrated. We focus on the performance and show how our design choices in various optimization lead to an implementation that Outperforms the previous works. For reasonably complex scenes with simple shading, Our implementation achieves the performance of 30 to 43 million traced rays Per second. Our implementation also includes the effects of recursive specular reflection and refraction, which were less discussed in previous GPU-based ray tracing works.
引用
收藏
页码:327 / +
页数:2
相关论文
共 50 条
  • [41] Performance considerations for a real-time Integral Image camera in ray tracing environments
    Sgouros, N. P.
    Chaikalis, D.
    Athineos, S. S.
    Maroulis, D.
    Theofanous, N.
    IMAGE ANALYSIS AND RECOGNITION, PROCEEDINGS, 2008, 5112 : 379 - 384
  • [42] GPU-accelerated ray-tracing for real-time treatment planning
    Heinrich, H.
    Ziegenhein, P.
    Kamerling, C. P.
    Frorning, H.
    Pelfke, U.
    XVII INTERNATIONAL CONFERENCE ON THE USE OF COMPUTERS IN RADIATION THERAPY (ICCR 2013), 2014, 489
  • [43] PHONOPNEUMOGRAPH POSSIBLE FOR REAL-TIME TRACING
    HOMMA, Y
    MATSUZAKI, M
    OGASAWARA, H
    MUNAKATA, M
    COMPUTERS AND BIOMEDICAL RESEARCH, 1985, 18 (06): : 502 - 509
  • [44] Real Time Ray Tracing Based on Shader
    Gui JiangHeng
    Li Min
    NINTH INTERNATIONAL CONFERENCE ON DIGITAL IMAGE PROCESSING (ICDIP 2017), 2017, 10420
  • [45] Real-Time Ray Tracing of Micro-Poly Geometry with Hierarchical Level of Detail
    Benthin, Carsten
    Peters, Christoph
    COMPUTER GRAPHICS FORUM, 2023, 42 (08)
  • [46] RT2: real-time ray-tracing for underwater range evaluation
    Casalino, Giuseppe
    Caiti, Andrea
    Turetta, Alessio
    Simetti, Enrico
    INTELLIGENT SERVICE ROBOTICS, 2011, 4 (04) : 259 - 270
  • [47] Real-Time Ray-Tracing-Based Simulation of Motion Distortion Effect on LiDAR
    Chen, Haopeng
    Mueller, Steffen
    2023 IEEE 26TH INTERNATIONAL CONFERENCE ON INTELLIGENT TRANSPORTATION SYSTEMS, ITSC, 2023, : 3851 - 3858
  • [48] Real-time Caustics and Dispersion on Arbitrary Surfaces in GPU-Accelerated Ray Tracing
    Yang, Fung
    Wunsche, Burkhard Claus
    MacDonald, Bruce
    PROCEEDINGS OF THE 2021 36TH INTERNATIONAL CONFERENCE ON IMAGE AND VISION COMPUTING NEW ZEALAND (IVCNZ), 2021,
  • [49] Improving Memory Space Efficiency of Kd-tree for Real-time Ray Tracing
    Choi, B.
    Chang, B.
    Ihm, I.
    COMPUTER GRAPHICS FORUM, 2013, 32 (07) : 335 - 344
  • [50] Backward ray tracing based rectification for real-time integral imaging display system
    Huo, Weiping
    Sang, Xinzhu
    Xing, Shujun
    Guan, Yanxin
    Li, Yuanhang
    OPTICS COMMUNICATIONS, 2020, 458