VIRTUAL REALITY AND ART CONCEPTS, TECHNIQUES, PAST AND PRESENT

被引:0
|
作者
Simo, Agueda [1 ]
机构
[1] Univ Beira Interior, Fac Artes & Letras, Dept Comunicac & Arte, Covilha, Portugal
来源
关键词
Virtual Reality; Artworks; VR Installations; VR Artists; ENVIRONMENTS; EXPERIENCE;
D O I
暂无
中图分类号
J [艺术];
学科分类号
13 ; 1301 ;
摘要
Virtual Reality (VR) art can be traced back to the 1990s, when the first VR systems were commercialized. However, the art exploration of this technology was limited due to the high costs and technical difficulties to create and exhibit VR artworks. In the second decade of the 21st century, VR has experienced a renaissance partly because of the technological advances in computer graphics and physical interfaces and the reduction of their cost. All these factors have revitalized the use of VR in the arts by facilitating the creation and exhibition of artworks.
引用
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页码:131 / 146
页数:16
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