共 50 条
- [21] Quality, Presence, Empathy, Attitude, and Attention in 360-degree Videos for Immersive Communications [J]. EXTENDED ABSTRACTS OF THE 2022 CHI CONFERENCE ON HUMAN FACTORS IN COMPUTING SYSTEMS, CHI 2022, 2022,
- [22] Development of Standards for Production of Immersive 360 Motion Graphics, Based on 360 Monoscopic Videos: Layers of Information and Development of Content [J]. VIRTUAL, AUGMENTED AND MIXED REALITY: DESIGN AND DEVELOPMENT, PT I, 2022, 13317 : 58 - 73
- [23] Evaluation of the Effectiveness of Museum Education in Virtual Environment with 360° Videos [J]. REVISTA ROMANEASCA PENTRU EDUCATIE MULTIDIMENSIONALA, 2024, 16 (01): : 113 - 137
- [24] Little Learners Go 360: Evaluating the Impact of 360° Videos on Kindergarten Students' Understanding of Wild Animals [J]. APPLIED SCIENCES-BASEL, 2024, 14 (14):
- [25] Creating Custom Immersive 360-Degree Videos for Use in Clinical and Nonclinical Settings: Tutorial [J]. JMIR MEDICAL EDUCATION, 2023, 9
- [26] Content-immersive Subjective Quality Assessment in Long Duration 360-degree Videos [J]. 2023 15TH INTERNATIONAL CONFERENCE ON QUALITY OF MULTIMEDIA EXPERIENCE, QOMEX, 2023, : 73 - 78
- [27] Impact of Immersive Virtual Reality Content Using 360-Degree Videos in Undergraduate Education [J]. IEEE TRANSACTIONS ON LEARNING TECHNOLOGIES, 2022, 15 (01): : 137 - 149