共 50 条
- [3] A study of the experiment teaching of 'the Fundamentals of Computer' based on Computational Thinking [J]. PROCEEDINGS OF THE 2015 INTERNATIONAL CONFERENCE ON EDUCATION, MANAGEMENT, INFORMATION AND MEDICINE (EMIM 2015), 2015, 8 : 246 - 251
- [4] The Computational Puzzle Design Framework A Design Guide for Games Teaching Computational Thinking [J]. PROCEEDINGS OF THE 14TH INTERNATIONAL CONFERENCE ON THE FOUNDATIONS OF DIGITAL GAMES (FDG'19), 2019,
- [5] Developing A Unified Model of Teaching Computational Thinking [J]. 2018 IEEE 10TH INTERNATIONAL CONFERENCE ON ENGINEERING EDUCATION (ICEED), 2018, : 208 - 213
- [8] Approaches for Teaching Computational Thinking Strategies in an Educational Game: A Position Paper [J]. 2015 IEEE BLOCKS AND BEYOND WORKSHOP (BLOCKS AND BEYOND), 2015, : 121 - 123
- [9] The Design of Teaching Structure based on Competency Training of Computational Thinking [J]. PROCEEDINGS OF THE 2013 THE INTERNATIONAL CONFERENCE ON EDUCATION TECHNOLOGY AND INFORMATION SYSTEM (ICETIS 2013), 2013, 65 : 421 - 425
- [10] Teaching Contents Design for Fundamentals of Computers Based on Computational Thinking [J]. 2015 4TH INTERNATIONAL CONFERENCE ON PHYSICAL EDUCATION AND SOCIETY MANAGEMENT (ICPESM 2015), PT 1, 2015, 47 : 157 - 161