Good for the feelings, bad for the memory: the impact of 3D versus 2D movies on persuasion knowledge and brand placement effectiveness

被引:17
|
作者
Breves, Priska [1 ]
Schramm, Holger [2 ]
机构
[1] Univ Wurzburg, Dept Media & Business Commun, Inst Human Comp Media, Wurzburg, Germany
[2] Univ Wurzburg, Dept Media & Business Commun, Oswald Kuelpe Weg 82, D-97074 Wurzburg, Germany
关键词
Brand placement; persuasion knowledge; brand memory; brand evaluation; behavioral intention; 3D movies; LIMITED-CAPACITY MODEL; PRODUCT PLACEMENT; COGNITIVE LOAD; SPONSORSHIP DISCLOSURE; PROMINENCE; RESPONSES; ADVERGAMES; PERCEIVERS; RESISTANCE; INTENTION;
D O I
10.1080/02650487.2019.1622326
中图分类号
F [经济];
学科分类号
02 ;
摘要
Brand placements have been a popular advertising strategy for several decades, yet the effects of technological factors have been largely neglected in brand placement research. Consequently, this study analyzes the impact of a popular media technology, namely stereoscopy, on brand placement effectiveness, using the limited capacity model of mediated message processing and the persuasion knowledge model to predict and explain the effects. The main study (N = 120) confirmed that compared with 3D movies, in 2D movies the participants were more likely to remember the brands placed and to critically reflect the persuasive intentions behind the placements. The additional structural elements in stereoscopic movies appear to require more cognitive resources. The consequent lack of cognitive capacity diminishes persuasion knowledge, which, in turn, positively affects brand evaluations and behavioral intentions. A post-hoc study (N = 54) validated the assumption that media users watching 3D movies experience a higher cognitive load than those watching 2D movies.
引用
收藏
页码:1264 / 1285
页数:22
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