Fast global illumination for visualizing isosurfaces with a 3D illumination grid

被引:0
|
作者
Banks, David C. [1 ]
Beason, Kevin [1 ]
机构
[1] Rhythm & Hues Studios, Los Angeles, CA USA
基金
美国国家科学基金会;
关键词
Three dimensional computer graphics;
D O I
10.1109/MCSE.2007.6
中图分类号
TP39 [计算机的应用];
学科分类号
081203 ; 0835 ;
摘要
Users who examine isosurfaces of their 3D data sets generally view them with local illumination because global illumination is too computationally intensive. By storing the precomputed illumination in a texture map, visualization systems can let users sweep through globally illuminated isosurfaces of their data at interactive speeds.
引用
收藏
页码:48 / 54
页数:7
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