共 50 条
- [2] Structured Light 3D Scanning in the Presence of Global Illumination [J]. 2011 IEEE CONFERENCE ON COMPUTER VISION AND PATTERN RECOGNITION (CVPR), 2011, : 713 - 720
- [3] An Interactive 3D Exhibition System with Global Illumination for Digital Museum [J]. LEARNING BY PLAYING: GAME-BASED EDUCATION SYSTEM DESIGN AND DEVELOPMENT, 2009, 5670 : 85 - 92
- [5] A review of 3D illumination studies [J]. JOURNAL OF SEISMIC EXPLORATION, 2004, 13 (01): : 17 - 37
- [6] 3D Structured Illumination Microscopy [J]. SINGLE MOLECULE SPECTROSCOPY AND IMAGING IV, 2011, 7905
- [7] Global Illumination of Dynamic 3D Scene Based on Light Transport Path Reusing [J]. 2017 IEEE INTERNATIONAL CONFERENCE ON INTERNET OF THINGS (ITHINGS) AND IEEE GREEN COMPUTING AND COMMUNICATIONS (GREENCOM) AND IEEE CYBER, PHYSICAL AND SOCIAL COMPUTING (CPSCOM) AND IEEE SMART DATA (SMARTDATA), 2017, : 259 - 263
- [8] A roadmap to global illumination in 3D scence: solutions for GPU object recognition applications [J]. OPTICS AND PHOTONICS FOR INFORMATION PROCESSING VIII, 2014, 9216
- [9] INTENTIONALITY ANALYSIS IN 3D GAMES [J]. CGAMES'2007: PROCEEDINGS OF THE 10TH INTERNATIONAL CONFERENCE ON COMPUTER GAMES: AI, ANIMATION, MOBILE, EDUCATIONAL AND SERIOUS GAMES, 2007, : 39 - +
- [10] Workload characterization of 3D games [J]. PROCEEDINGS OF THE IEEE INTERNATIONAL SYMPOSIUM ON WORKLOAD CHARACTERIZATION, 2006, : 17 - +