Interactive visualization of multi-layered clothing

被引:1
|
作者
Lazunin, Vladimir [1 ]
Savchenko, Vladimir [1 ]
机构
[1] Hosei Univ, 3-7-2 Kajino Cho, Koganei, Tokyo 1848584, Japan
来源
VISUAL COMPUTER | 2017年 / 33卷 / 01期
关键词
Garment rendering; Ray tracing; Surface deformation; COLLISION;
D O I
10.1007/s00371-015-1153-4
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We present a non-iterative approach to visually plausible rendering of multi-layered clothes, aimed mainly at human figures dressed in multiple garments. The problems we address are cloth interference and z-fighting. Our approach is based on numbering layers of clothing and then using recursive ray tracing to keep them in order. Instead of developing a new physically based technique, such as collision detection/response schemes or particle systems, we develop a visualization technique to complement existing physically based methods, greatly reducing the required precision and, thus, the computational cost.
引用
收藏
页码:75 / 84
页数:10
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