Measuring Quality of Mobile Games from Player Perspective and Network Conditions

被引:0
|
作者
Wibawa, Ramadhan Cakra [1 ]
Akhyar, Ramaulvi [1 ]
Rochimah, Siti [1 ]
机构
[1] Inst Teknol Sepuluh Nopember, Departementof Informat, Surabaya, Indonesia
关键词
quality model; mobile games; network; ISO/IEC; 25000; GRF;
D O I
暂无
中图分类号
TE [石油、天然气工业]; TK [能源与动力工程];
学科分类号
0807 ; 0820 ;
摘要
Mobile Games can be defined as games performed on handheld devices with network functionality. The two key elements of this definition are portability and networking capabilities. In this definition, mobile games are usually referred to as games that are played on mobile devices such as mobile phones and PDAs with wireless communication function. Developer needs something to assess the quality of mobile games. In this study we proposed a measurement quality of mobile games from player perspective and network condition. It means, we collaborate 2 models to measure the quality of mobile games. That models are quality model based on ISO 25000 standard and Game Rating Factor (GRF). Our quality model can assess the quality of the game in terms of the player's needs and the needs of the network.
引用
收藏
页码:395 / 398
页数:4
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