Computer Game As Learning and Teaching Tool For Object Oriented Programming in Higher Education Institution

被引:22
|
作者
Seng, Wong Yoke [1 ]
Yatim, Maizatul Hayati Mohamad [2 ]
机构
[1] KDU Univ Coll, Sch Comp & Creat Media Damansara Jaya, Petaling Jaya Selangor 47400, Malaysia
[2] Sultan Idris Educ Univ, Comp & Creat Ind, Falcuty Art, Tanjung Malim, Malaysia
关键词
Computer game; learning; teaching; object oriented programming; higher education;
D O I
10.1016/j.sbspro.2014.01.1417
中图分类号
G40 [教育学];
学科分类号
040101 ; 120403 ;
摘要
The purpose of this study is to identify and evaluate how the computer game could apply as a tool for teaching and learning object-oriented programming in higher education institution. Nowadays, computer games have widely applied in learning process due to the burgeoning computer use in the market. Therefore it is necessary to conduct a study on these matters to propose an efficient and effective educational computer game for higher institution learning and teaching process. (C) 2013 The Authors. Published by Elsevier Ltd.
引用
收藏
页码:215 / 224
页数:10
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