Interactive rendering with LOD control and occlusion culling based on polygon hierarchies

被引:3
|
作者
Tsuji, T [1 ]
Zha, H [1 ]
Kurazume, R [1 ]
Hasegawa, T [1 ]
机构
[1] Kyushu Univ, Fukuoka 812, Japan
关键词
D O I
10.1109/CGI.2004.1309261
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
This paper presents a new method of combining dynamic control of LOD and conservative occlusion culling based on a new hierarchical data structure of polygons. Our method is effective for rendering a large amount of data in complex environments.
引用
收藏
页码:536 / 539
页数:4
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