A Case Study of Exploding Places, a Mobile Location-based Game

被引:0
|
作者
Flintham, Martin [1 ]
Greenhalgh, Chris [1 ]
Lodge, Tom [1 ]
Chamberlain, Alan [1 ]
Paxton, Mark [1 ]
Jacobs, Rachel [2 ]
Watkins, Matt [2 ]
Shackford, Robin [2 ]
机构
[1] Univ Nottingham, Horizon Digital Econ Res, Nottingham NG7 2TU, England
[2] Active Ingredient, Nottingham NG1 1HD, England
关键词
Mobile; location-based; game; historical; time-line; community; engagement;
D O I
暂无
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
In this paper we present a case study of a new mobile location-based game based on the creation of virtual communities against a backdrop of historical content. We describe the design, implementation and public pilot of the game, and present a quantitative and qualitative analysis of the use of the game's features. We discuss how and why the combination of these features affected players' engagement with the game. We conclude by reflecting on the design tensions resulting from the artists' 'evocative' approach.
引用
收藏
页数:8
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