Computer Implementation of "Rational Pigs Game" Extended Model and Humans' Decision-Making in Related Scenarios

被引:0
|
作者
Fabac, Robert [1 ]
Radosevic, Danijel [1 ]
机构
[1] Univ Zagreb, Fac Org & Informat, Pavlinska 2, Varazhdin 42000, Croatia
关键词
computer implementation; rational pigs game; Nash equilibrium; decision making; learning styles; strategic choices; Autogenerator; clusters; PREFERENCES;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
This paper examines the well-known Rational Pigs Game (RPG) scenario from game theory where two boxed gluttons try to consume as much food as possible from a common source. In our expanded game version, we introduced a third glutton and formulated computer game for playing in the laboratory, based on our previously featured software engine called Autogenerator. Thanks to this mechanism, the game theory model of the RPG acquires the attributes of a computer game and it can run by interaction of people, players on their computers. A laboratory experiment was performed where a total of 60 players using computers were engaged in decision-making in the role of gluttons. The players' behavior allowed us to gain useful insights into their rationalization, decision-making and learning processes.
引用
收藏
页码:23 / 30
页数:8
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