共 50 条
- [41] Motivation, students' needs and learning outcomes: a hybrid game-based app for enhanced language learning SPRINGERPLUS, 2016, 5
- [42] Towards transformative experiential learning in science- and technology-based entrepreneurship education for sustainable technological innovation JOURNAL OF INNOVATION & KNOWLEDGE, 2024, 9 (03):
- [43] Effect of Experience Facilitating Problem-Based Learning (PBL) on Physician Assistant Student Outcomes INTERNET JOURNAL OF ALLIED HEALTH SCIENCES AND PRACTICE, 2018, 16 (03):
- [45] Gameful Learning for a More Sustainable WorldMeasuring the Effect of Design Elements on Long-Term Learning Outcomes in Correct Waste Sorting Business & Information Systems Engineering, 2022, 64 : 459 - 482
- [49] Digital Game-Based Learning Supports Student Motivation, Cognitive Success, and Performance Outcomes EDUCATIONAL TECHNOLOGY & SOCIETY, 2014, 17 (03): : 291 - 307