A parallel GPU-based approach for reporting flock patterns

被引:7
|
作者
Fort, Marta [1 ]
Antoni Sellares, J. [1 ]
Valladares, Nacho [1 ]
机构
[1] Univ Girona, Girona, Spain
关键词
trajectory database; movement pattern; flock pattern; graphics processing unit; FINDING EXTREMAL SETS; TRAJECTORIES; DISCOVERY; CONVOYS;
D O I
10.1080/13658816.2014.902949
中图分类号
TP [自动化技术、计算机技术];
学科分类号
0812 ;
摘要
Data analysis and knowledge discovery in trajectory databases is an emerging field with a growing number of applications such as managing traffic, planning tourism infrastructures or better understanding wildlife. In this paper, we study the problem of finding flock patterns in trajectory databases. A flock refers to a large enough subset of entities that move close to each other for, at least, a given time interval. We present parallel algorithms, to be run on a Graphics Processing Unit, for reporting three different variants of the flock pattern: (1) all maximal flocks, (2) the largest flock and (3) the longest flock. We also provide their complexity analysis together with experimental results showing the efficiency and scalability of our approach.
引用
收藏
页码:1877 / 1903
页数:27
相关论文
共 50 条
  • [1] MRISIMUL: A GPU-Based Parallel Approach to MRI Simulations
    Xanthis, Christos G.
    Venetis, Ioannis E.
    Chalkias, A. V.
    Aletras, Anthony H.
    IEEE TRANSACTIONS ON MEDICAL IMAGING, 2014, 33 (03) : 607 - 617
  • [2] GPU-based Hybrid Parallel Logic Simulation for Scan Patterns
    Lai, Liyang
    Zhang, Qiting
    Tsai, Hans
    Cheng, Wu-Tung
    2020 IEEE INTERNATIONAL TEST CONFERENCE IN ASIA (ITC-ASIA 2020), 2020, : 118 - 123
  • [3] GPU-Based Parallel Reservoir Simulators
    Chen, Zhangxin
    Liu, Hui
    Yu, Song
    Hsieh, Ben
    Shao, Lei
    DOMAIN DECOMPOSITION METHODS IN SCIENCE AND ENGINEERING XXI, 2014, 98 : 199 - 206
  • [4] A GPU-Based Parallel Reduction Implementation
    Rfaei Jradi, Walid Abdala
    Dantas do Nascimento, Hugo Alexandre
    Martins, Wellington Santos
    HIGH PERFORMANCE COMPUTING SYSTEMS, WSCAD 2018, 2020, 1171 : 168 - 182
  • [5] A GPU-Based Parallel Algorithm for Landscape Metrics
    Zhong A.
    Chang L.
    Ma Y.
    Kang M.
    Mao Z.
    Wuhan Daxue Xuebao (Xinxi Kexue Ban)/Geomatics and Information Science of Wuhan University, 2020, 45 (06): : 941 - 948
  • [6] A GPU-based Parallel Fireworks Algorithm for Optimization
    Ding, Ke
    Zheng, Shaoqiu
    Tan, Ying
    GECCO'13: PROCEEDINGS OF THE 2013 GENETIC AND EVOLUTIONARY COMPUTATION CONFERENCE, 2013, : 9 - 16
  • [7] GPU-Based Parallel Processing Technology in DPI
    Zhong, Zhimin
    Zhang, Yuliang
    Yang, Guanglong
    Kong, Yongping
    WEB TECHNOLOGIES AND APPLICATIONS, APWEB 2015 WORKSHOPS, 2015, 9461 : 44 - 53
  • [8] GPU-based Parallel Implementation of SAR Imaging
    Jin, Xingxing
    Ko, Seok-Bum
    2012 INTERNATIONAL SYMPOSIUM ON ELECTRONIC SYSTEM DESIGN (ISED 2012), 2012, : 125 - 129
  • [9] GPU-based Parallel Particle Swarm Optimization
    Zhou, You
    Tan, Ying
    2009 IEEE CONGRESS ON EVOLUTIONARY COMPUTATION, VOLS 1-5, 2009, : 1493 - +
  • [10] The GPU-based parallel Ant Colony System
    Skinderowicz, Rafal
    JOURNAL OF PARALLEL AND DISTRIBUTED COMPUTING, 2016, 98 : 48 - 60