GOAL-BASED ADVERSARIAL SEARCH Searching Game Trees in Complex Domains using Goal-based Heuristic

被引:0
|
作者
Lisy, Viliam [1 ]
Bosansky, Branislav [1 ]
Jakob, Michal [1 ]
Pechoucek, Michal [1 ]
机构
[1] Czech Tech Univ, Agent Technol Ctr, Dept Cybernet, Fac Elect Engn, Prague, Czech Republic
关键词
Game tree search; Adversarial planning; Goals; Background knowledge; Complex domain;
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
We present a novel approach to reducing adversarial search space by using background knowledge represented in the form of higher-level goals that players tend to pursue in the game. The algorithm is derived from a simultaneous-move modification of the max(n) algorithm by only searching the branches of the game tree that are consistent with pursuing player's goals. The algorithm has been tested on a real-world-based scenario modelled as a large-scale asymmetric game. The experimental results obtained indicate the ability of the goal-based heuristic to reduce the search space to a manageable level even in complex domains while maintaining the high quality of resulting strategies.
引用
收藏
页码:53 / +
页数:2
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