Efficient Approximation of Optimal Control for Continuous-Time Markov Games

被引:9
|
作者
Fearnley, John [1 ]
Rabe, Markus [2 ]
Schewe, Sven [1 ]
Zhang, Lijun [3 ]
机构
[1] Univ Liverpool, Dept Comp Sci, Liverpool, Merseyside, England
[2] Univ Saarland, Dept Comp Sci, Saarbrucken, Germany
[3] Tech Univ Denmark, DTU Informat, Lyngby, Denmark
基金
英国工程与自然科学研究理事会;
关键词
Continuous time Markov decision processes and games; Discretisation;
D O I
10.4230/LIPIcs.FSTTCS.2011.399
中图分类号
TP31 [计算机软件];
学科分类号
081202 ; 0835 ;
摘要
We study the time-bounded reachability problem for continuous-time Markov decision processes (CTMDPs) and games (CTMGs). Existing techniques for this problem use discretisation techniques to break time into discrete intervals of size epsilon, and optimal control is approximated for each interval separately. Current techniques provide an accuracy of O(epsilon(2)) on each interval, which leads to an infeasibly large number of intervals. We propose a sequence of approximations that achieve accuracies of O(epsilon(3)), O(epsilon(4)), and O(epsilon(5)), that allow us to drastically reduce the number of intervals that are considered. For CTMDPs, the performance of the resulting algorithms is comparable to the heuristic approach given by Buckholz and Schulz [5], while also being theoretically justified. All of our results generalise to CTMGs, where our results yield the first practically implementable algorithms for this problem. We also provide memoryless strategies for both players that achieve similar error bounds.
引用
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页码:399 / 410
页数:12
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