Efficient approximation of optimal control for continuous-time Markov games

被引:8
|
作者
Fearnley, John [1 ]
Rabe, Markus N. [2 ]
Schewe, Sven [1 ]
Zhang, Lijun [3 ]
机构
[1] Univ Liverpool, Dept Comp Sci, Liverpool, Merseyside, England
[2] Univ Calif Berkeley, Elect Engn & Comp Sci, Berkeley, CA 94720 USA
[3] Chinese Acad Sci, Inst Software, State Key Lab Comp Sci, Beijing 100864, Peoples R China
基金
英国工程与自然科学研究理事会; 中国国家自然科学基金;
关键词
Continuous time Markov decision processes and games; Optimal control; Discretisation; REACHABILITY PROBABILITIES; DECISION-PROCESSES;
D O I
10.1016/j.ic.2015.12.002
中图分类号
TP301 [理论、方法];
学科分类号
081202 ;
摘要
We study the time-bounded reachability problem for continuous-time Markov decision processes (CTMDPs) and games (CTMGs). Existing techniques for this problem use discretisation techniques to partition time into discrete intervals of size epsilon, and optimal control is approximated for each interval separately. Current techniques provide an accuracy of O (epsilon(2)) on each interval, which leads to an infeasibly large number of intervals. We propose a sequence of approximations that achieve accuracies of O (epsilon(3)), O (epsilon(4)), and O (epsilon(5)), that allow us to drastically reduce the number of intervals that are considered. For CTMDPs, the performance of the resulting algorithms is comparable to the heuristic approach given by Buchholz and Schulz, while also being theoretically justified. All of our results generalise to CTMGs, where our results yield the first practically implementable algorithms for this problem. We also provide memoryless strategies for both players that achieve similar error bounds. (C) 2015 Elsevier Inc. All rights reserved.
引用
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页码:106 / 129
页数:24
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