Leveraging Virtual Reality and Machine Learning as Mediated Learning Tools for Social Skill Development in Learners with Autism Spectrum Condition

被引:1
|
作者
Hughes-Roberts, Thomas [1 ]
Cui, Vanessa [3 ]
Mahmud, Mufti [2 ]
Brown, David J. [2 ]
机构
[1] Univ Debry, Markeaton St Campus, Derby, England
[2] Nottingham Trent Univ, Clifton Campus, Clifton, England
[3] Birmingham City Univ, Birmingham, W Midlands, England
关键词
ADOLESCENTS; CHILDREN; ENVIRONMENTS; DESIGN;
D O I
10.1007/978-3-031-05039-8_16
中图分类号
TP3 [计算技术、计算机技术];
学科分类号
0812 ;
摘要
Learners with Autism Spectrum Condition (ASC) are often characterized as having deficits in core social competencies affecting ability to communicate and interact with other people across multiple contexts. However, such deficit views of ASC lead to narrow interventions that cannot be generalized to wider learning contexts nor the realworld. Taking a non-deficit viewcan offer a means of broadening understanding of ASC by taking a more holistic view of an individual. Thoughtfully designed VR solutions that take a non-deficit viewcan provide learning tools allow learners to develop their self-determination awareness and skills such as decision-making, self-advocacy, reflective problem-solving. Furthermore, through the use of machine learning approaches such solutions have the potential to provide real-time monitoring of learners during interaction offering a holistic understanding of individuals with ASC. This position paper sets out the support case for utilizing VR through non-deficit models and examines the role machine learning can play in further understanding of learners with ASC. It is intended that this sets out a case for future research directions.
引用
收藏
页码:231 / 240
页数:10
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