Evaluation of cognitive behavior among deaf subjects with video game as intervention

被引:4
|
作者
Nagendra, H. [1 ]
Kumar, Vinod [2 ]
Mukherjee, S. [2 ]
机构
[1] Poojya Doddappa Appa Coll Engn, Dept Elect & Commun, Kalaburagi 585102, Karnataka, India
[2] Indian Inst Technol, Dept Elect Engn, Roorkee, Uttar Pradesh, India
来源
关键词
Video game; Cognitive enhancement; EEG; Mean reaction time (mRT); Stroop test; Draw-A-Person test; HEART-RATE-VARIABILITY; ADAPTIVE AUTOMATION SYSTEM; AGGRESSIVE-BEHAVIOR; DELTA OSCILLATIONS; PROSOCIAL BEHAVIOR; VIOLENT; ALPHA; THETA; PERFORMANCE; ATTENTION;
D O I
10.1016/j.cogsys.2016.11.007
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
Previous research on video gaming mainly focused on negative impact on users. In this study, the positive impact of action video gaming among congenitally deaf subjects is investigated. Subjects possessed high level of visual information processing capacity. A 96 h of action video game play resulted in the improvement of mean reaction time (mRT) (post = 413.21 ms, pre = 453.39 ms) and certain cognitive functions. Higher heart rate variability (HRV) subjects demonstrated faster and significant improvement in mRT (p < 0.0045) after intervention. The alpha and beta EEG band powers were found increased in parietal (6.33%, 4.28%) and occipital (8.38%, 38%) lobes respectively. The theta band power increased in frontal (32%) and parietal (13%) lobes. These results can reflect enhancement in certain cognitive performances such as visual perception, attention, memory, and motor skills. The ratio index beta/(alpha + theta) increased in frontal and occipital lobes while beta/theta increased in frontal and temporal lobes. These results may also suggest improvements in attention processing capacity and neural activity. These results implies improvements in certain aspects of cognition among deaf subjects. However, to validate these results a further study on larger number of samples with advanced computerized cognitive battery testing can be employed. (C) 2016 Elsevier B.V. All rights reserved.
引用
收藏
页码:42 / 57
页数:16
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