Interactive Narrative Planning in The Best Laid Plans

被引:0
|
作者
Ware, Stephen G. [1 ]
Young, R. Michael [2 ]
Wright, Phillip [2 ]
Stith, Christian [3 ]
机构
[1] Univ New Orleans, Dept Comp Sci, 2000 Lakeshore Dr, New Orleans, LA 70148 USA
[2] North Carolina State Univ, Dept Comp Sci, Raleigh, NC 27695 USA
[3] Clemson Univ, Digital Prod Arts, Clemson, SC 29634 USA
关键词
D O I
暂无
中图分类号
TP18 [人工智能理论];
学科分类号
081104 ; 0812 ; 0835 ; 1405 ;
摘要
The Best Laid Plans is an interactive narrative video game that uses cognitive-inspired fast planning techniques to generate stories with conflict during play. Players alternate between acting out a plan and seeing that plan thwarted by non-player characters. The Glaive narrative planner combines causal-link-based computational models of narrative with the speed of fast heuristic search techniques to adapt the story each time the player attempts a new plan.
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页码:4313 / 4314
页数:2
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