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Interactive Narrative Planning in The Best Laid Plans
被引:0
|作者:
Ware, Stephen G.
[1
]
Young, R. Michael
[2
]
Wright, Phillip
[2
]
Stith, Christian
[3
]
机构:
[1] Univ New Orleans, Dept Comp Sci, 2000 Lakeshore Dr, New Orleans, LA 70148 USA
[2] North Carolina State Univ, Dept Comp Sci, Raleigh, NC 27695 USA
[3] Clemson Univ, Digital Prod Arts, Clemson, SC 29634 USA
关键词:
D O I:
暂无
中图分类号:
TP18 [人工智能理论];
学科分类号:
081104 ;
0812 ;
0835 ;
1405 ;
摘要:
The Best Laid Plans is an interactive narrative video game that uses cognitive-inspired fast planning techniques to generate stories with conflict during play. Players alternate between acting out a plan and seeing that plan thwarted by non-player characters. The Glaive narrative planner combines causal-link-based computational models of narrative with the speed of fast heuristic search techniques to adapt the story each time the player attempts a new plan.
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页码:4313 / 4314
页数:2
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