Entanglements of creative agency and digital technology: A sociomaterial study of computer game development

被引:29
|
作者
Panourgias, Nikiforos S. [1 ]
Nandhakumar, Joe [1 ]
Scarbrough, Harry [2 ]
机构
[1] Univ Warwick, Warwick Business Sch, Knowledge & Org Networks Res Ctr, Informat Syst & Management Grp Innovat, Coventry CV4 7AL, W Midlands, England
[2] Keele Univ, Keele Management Sch, Keele ST5 5BG, Staffs, England
关键词
Computer games; Creativity; Digital technology; Creative agency; Practices; Sociomateriality; Game engines; INNOVATION; DYNAMICS; LOGIC;
D O I
10.1016/j.techfore.2013.03.010
中图分类号
F [经济];
学科分类号
02 ;
摘要
Digital technology, with its distinctive characteristics that result from the fundamental process of digitalization that underpins it, is seen as fundamentally altering processes of creativity. However, we currently have limited understanding of creativity in relation to the development of digital technology. Computer game development, with its combination of esthetic, affective and cultural use features and highly sophisticated digital technologies, is a valuable setting for investigating these issues. In this paper, we explore how computer games are shaped through the interplay between the creative intentions of developers and the digital technologies involved in their production and playing. Drawing on in-depth studies conducted at three leading computer game development studios and a leading producer of the software system used in game development, this paper shows how the game developers' creative ideas for imagined novel game-playing experiences relate to a) the development of relevant digital technologies, and b) the emergence of new game development practices. The article goes on to propose a view of creativity as an on-going flow that, following an initial 'creative impulse', ripples through the sociomaterial entanglements of a particular setting, reconfiguring them in the process and spreading out in time and space in often unexpected ways. (C) 2013 The Authors. Published by Elsevier Inc. All rights reserved.
引用
收藏
页码:111 / 126
页数:16
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