Healthcare Encounters for Pokemon Go: Risks and Benefits of Playing

被引:12
|
作者
Barbero, Erika M. [1 ]
Carpenter, Diane M. [2 ]
Maier, Joetta [3 ]
Tseng, Daniel S. [4 ]
机构
[1] Permanente Med Grp Inc, Dept Adult & Family Med, Redwood City, CA USA
[2] Kaiser Permanente, Div Res, Oakland, CA USA
[3] Permanente Med Grp Inc, Dept Adult & Family Med, Santa Clara, CA USA
[4] Permanente Med Grp Inc, Dept Adult & Family Med, 220 E Hacienda Ave, Campbell, CA 95008 USA
关键词
Pedestrians; Games; Recreational; Smartphone; OBESITY; INJURIES;
D O I
10.1089/g4h.2017.0180
中图分类号
R19 [保健组织与事业(卫生事业管理)];
学科分类号
摘要
Objective: Our aim was to quantify the health risks and benefits of Pokemon Go, an augmented reality game played on the mobile phone utilizing real-world locations. Materials and Methods: Healthcare encounters containing references to Pokemon Go in Kaiser Permanente Northern California (KPNC) from July 5, 2016 to November 5, 2016 were reviewed. Subjects were classified according to the nature of the healthcare encounter subsequent to playing Pokemon Go: adverse event/injury, self-reported benefit, or incidental mention. Comparisons were made using the Wilcoxon-Mann-Whitney nonparametric test where variables were continuous and the chi-squared or Fisher's exact test where variables were binomial. Results: Of 222 Pokemon Go players reporting an adverse event or benefit, 75 (33.8%) experienced adverse events and 147 (66.2%) reported benefits. Among our cohort, 114 subjects (54.0%) were obese, and 62 (27.9%) were diabetic or prediabetic. More subjects reporting benefits had an endocrine-related comorbidity than those reporting injuries (40.1% vs. 16.0%, P<0.001). Median family income was higher in the benefit group than in the adverse event group ($83,846 vs. $70,378, P=0.027). Of 75 subjects having adverse events, 8 (10.7%) had severe injuries, including fractures and head trauma, with 4 (5.3%) having inpatient stays. Most adverse events were musculoskeletal or skin injuries (n=51, 68.0%). Conclusions: Injuries were similar to those seen with other light-to-moderate outdoor physical activities. Given KPNC's membership of 3.85 million, the number of severe injuries reported was low; this suggests that the game is safe to play. Pokemon Go may be reaching a population that requires increased physical activity.
引用
收藏
页码:157 / 163
页数:7
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