Human-machine interface for a VR-based medical imaging environment

被引:6
|
作者
Krapichler, C
Haubner, M
Losch, A
Lang, MK
Englmeier, KH
机构
来源
关键词
virtual reality; human-computer interaction; gesture recognition; eye tracking; biosignals; medical image analysis; visualization; image segmentation;
D O I
10.1117/12.273932
中图分类号
O43 [光学];
学科分类号
070207 ; 0803 ;
摘要
Modern three-dimensional scanning techniques like magnetic resonance imaging (MRI) or computed tome graphy (CT) produce high-quality images of the human anatomy. Virtual environments open new ways to display and to analyze those tomograms. Compared with today's inspection of two-dimensional image sequences, physicians are empowered to recognize spatial coherencies and examine pathological regions more facile, diagnosis and therapy planning can be accelerated. For that purpose a powerful human-machine interface is required, which offers a-variety of tools and features to enable both exploration and manipulation of the 3D data. Man-machine communication has to be intuitive and efficacious to avoid long accustoming times and to enhance familiarity with and acceptance of the interface. Hence, interaction capabilities in virtual worlds should be comparable to those in the real world to allow utilization of our natural experiences. In this paper the integration of hand gestures and visual focus, two important aspects in modern human-computer interaction, into a medical imaging environment is shown. With the presented human-machine interface, including virtual reality (VR) displaying and interaction techniques, radiologists can be supported in their work. Further, virtual environments can even alleviate communication between specialists from different fields or in educational and training applications.
引用
收藏
页码:527 / 534
页数:8
相关论文
共 50 条
  • [11] A human-machine interface for teleoperation of arm manipulators in a complex environment
    Ivanisevic, I
    Lumelsky, V
    1998 IEEE/RSJ INTERNATIONAL CONFERENCE ON INTELLIGENT ROBOTS AND SYSTEMS - PROCEEDINGS, VOLS 1-3: INNOVATIONS IN THEORY, PRACTICE AND APPLICATIONS, 1998, : 1590 - 1595
  • [12] A Survey on VR-Based Annotation of Medical Images
    Anttonen, Mika
    Kang, Dongwann
    JOURNAL OF INFORMATION PROCESSING SYSTEMS, 2024, 20 (04): : 418 - 431
  • [13] Human-Machine Interface: Design Principles of Visual Information in Human-Machine Interface Design
    Gong Chao
    2009 INTERNATIONAL CONFERENCE ON INTELLIGENT HUMAN-MACHINE SYSTEMS AND CYBERNETICS, VOL 2, PROCEEDINGS, 2009, : 262 - 265
  • [14] VIRTOOL -: A VR-based learning environment for the vocational training in machine-tool processes
    Siemon, J
    Muñoz, LM
    Berasategi, MI
    6TH WORLD MULTICONFERENCE ON SYSTEMICS, CYBERNETICS AND INFORMATICS, VOL II, PROCEEDINGS: CONCEPTS AND APPLICATIONS OF SYSTEMICS, CYBERNETICS AND INFORMATICS I, 2002, : 267 - 270
  • [15] SPECIFYING A HUMAN-MACHINE INTERFACE
    ZAHAVI, A
    IEEE SPECTRUM, 1992, 29 (08) : 74 - 74
  • [16] Human-machine interface upgrade
    Kropík, M
    Matejka, K
    Sklenka, L
    Cháb, V
    KERNTECHNIK, 2002, 67 (5-6) : 271 - 275
  • [17] Stressing the human in human-machine interface
    Gibson, WD
    CHEMICAL ENGINEERING, 1998, 105 (04) : 119 - 120
  • [18] Stressing the `human' in human-machine interface
    Chem Eng (New York), 4 (119):
  • [19] A VR-based user interface for the upper limb rehabilitation
    Shi, Yanlin
    Peng, Qingjin
    6TH CIRP GLOBAL WEB CONFERENCE - ENVISAGING THE FUTURE MANUFACTURING, DESIGN, TECHNOLOGIES AND SYSTEMS IN INNOVATION ERA (CIRPE 2018), 2018, 78 : 115 - 120
  • [20] Implementation of Human-Machine Interface based on Electroencephalogram and Electromyography
    Yang, Genghuang
    Wang, Feifei
    Cui, Shigang
    Zhao, Li
    Meng, Qingguo
    Chen, Hongda
    ADVANCED RESEARCH ON MECHANICAL ENGINEERING, INDUSTRY AND MANUFACTURING ENGINEERING, PTS 1 AND 2, 2011, 63-64 : 385 - +